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  • Hacker News
  • (2014)
  • Ah, I wonder what's change since then.
    by ape4
  • Twelve years later, if there's still so much misconception about /dev/(u)random, has the man page been fixed?

    Edit: can't count.

  • Yes. It’s mentioned at https://www.thomas-huehn.com/myths-about-urandom-revisited/

    Of course, when searching for man urandom you still found the old versions at the top of the search results for years and years afterwards. And the German Wikipedia page will probably never change.

  • There's a talk by Filippo that explains this nicely https://www.youtube.com/watch?v=0DV8WnqhH2Y
  • I woke up around 4am, read this, and wondered if I was still in a dream state given the meandering nature of it.

    Were the man page musings written in response to the (alleged, but... uh... NSA) kleptographic backdoor in Dual_EC_DRBG? It requires multiple successive outputs to compromise and derive internal PRNG state, if memory serves.

    In that one construction, /dev/random blocking on seeding would have a mild state-hiding advantage over /dev/urandom, I imagine... but, sheesh. Nobody use that generator.

  • That was hard to tell where the additional commentary on the fact ended and the next myth started.
  • The CSS has broken some time in the last 12 years, people have posted archive links that make it much clearer [1].

    The author is on holiday (and enjoying their birthday!) and will get to it when they're back home.

    [1] https://web.archive.org/web/20140309183752/http://www.2uo.de...

  • Back in the dinosaur days (around 2005) I was working on a PHP CMS used by a big registrar. Occasionally page loads would block for seconds. It appeared randomly (natch) and was relatively unreproducible.

    I couldn’t find any good way to debug it and a friend suggested GDB. I had never thought of using such a low level debugger on a scripting language, but what choice did I have? Fired it up, found a blocked process and sure enough it was blocked on reads to /dev/random.

    I leaned two things that day: the decision to make and keep /dev/random blocking was dumb and GDB (or lldb, or valgrind, etc.) is useful for debugging just about anything.

  • for something like this strace is a really good fit
    by hnav
  • Yeah I also have been debugging python scripts that way. Honestly it was because I haven't found another way to attach a debugger to a running python process.
  • Cryptographically secure random number generators are equivalent to encryption itself. If you could predict anything about the plain text by analysis of the cipher text the algorithm is compromised/broken and useless. That's the whole point! Saying that /dev/random has "exhausted entropy" is as useful as saying "the fleep didn't florp the gorpobittin!". Completely useless words strung together without any meaning.

    A CSPRNG is just an algorithm that uses some entropy as a key and feeds back on itself to generate a stream of random bytes. It is a way of expanding a small bit of entropy into a much larger sequence of random values.

    From that you can derive the underlying objection here: estimating entropy, blocking /dev/random, and all the other noise is equivalent to saying "cryptography doesn't work". It is both wrong and pointless.

    The only place it matters is at boot when there is no hardware source of randomness _which excludes pretty much all PCs which have hardware generators_. You need a true random key to start the CSPRNG but that's it. If you don't have a hardware unit you use time of arrival of the next network packet. Or the frequency of keystrokes on the keyboard.

    Now you might ask: why bother seeing the entropy pool at all? The answer is Perfect Forward Secrecy. By mixing in new randomness you are effectively slowly swapping out the key used for the encrypted stream. Thus even if someone is able to compromise something based on guessing the random number sequence your CSPRNG generated their guesses will get more and more wrong as new entropy enters the pool eventually becoming useless. This is a defense-in-depth policy though, not a practical attack mechanism.

    On linux it is unfortunate that /dev/urandom has the property of silently vending non-random bytes on hardware without an RNG just after boot and that /dev/random was designed to block when the magical fairies say so but of the two failure modes /dev/urandom is the least bad because practically most hardware (even embedded hardware these days) simply can't encounter its failure mode.

  • > A CSPRNG is just an algorithm that uses some entropy as a key and feeds back on itself to generate a stream of random bytes.

    You say yourself that there is a distinction. CSPRNGs can generate unpredictable ("random") bytes, given entropy. They cannot, however, produce entropy. They are entirely deterministic.

    Entropy gas to be gathered. It cannot be generated. Therefore, there is a meaningful distinction between the input entropy and output random bits.

    I do agree that once the PRNG is sufficiently initialized, it does not make sense to say that “entropy ran out”, however. Given a 256 bit key, modern PRNGs can generate unpredictable bit streams of sizes that will practically never be exhausted.

  • Half the entropy is trying to figure out which pieces of this article's text are supposed to be the silly falsehoods being corrected, and which pieces are just the second or third paragraph of a preceding 'Fact'. Deadpool is easier to follow.
  • the article is why you need to tell your LLM to 'make noistakes'
  • glad i’m not the only one. i’m more or less baffled reading that.
  • > Deadpool is easier to follow.

    Oh wow.

    I want to know as much as you're willing to write about how Deadpool is hard to follow. (A shot-for-shot commentary track would be ideal.)

  • I saw a note from an earlier year's discussion saying the css has been changed over the years. Perhaps it was easier then to discern fact or myth, truth or fiction.
  • Hey, someone submitted my old article. On my birthday!

    Oh, people hate it… and even someone I definitely look up to.

    You‘re absolutely right, though, I don‘t remember it being that bad, and probably I just read over it when resurrecting the article, because I‘m so familiar with every word.

    I‘ll slap some <hr> tags on it when I‘m back home from my holiday.

  • This is a good place as any to ask, last time I didn't get any answer: has there ever been a serious Linux exploit from manipulating/predicting bad PRNG? Apart from the Debian SSH key generation fiasco from years ago, of course.

    Having a good entropy source makes mathematical sense, and you want something a bit more "random" than a dice roll, but I wonder at which point it becomes security theatre.

    Of all the possible avenues for exploiting a modern OS might have, I figure kernel PRNG prediction to be very, very far down the list of things to try.

    by sph
  • I don't think anything a computer can do is more random than a dice roll.
  • There was a bitcoin key generation flaw on android, and AFAIK people lost money.
  • Some of the paranoia has been proven correct. For example both Intel and AMD had RDRAND bugs so not relying on it as sole source was the correct choice.
  • You can analyze it much like you'd analyze a password. If you construct a password from four words taken from a list of 1024 words, that's 40 bits of entropy. On average, a brute force attacker would have to try 2^39 (half the possibilities) random passwords before cracking your account. You can then apply that number to the time/money required for one attempt, and see if it's sufficiently secure for your tastes. If the answer comes back as 10 minutes, maybe it's not good enough. If it's 10 quadrillion years, you're probably OK.

    If you have bad PRNG, you should be able to quantify it in terms of bits. The Debian bug resulted in 15 bits of randomness, since all inputs to the PRNG were erased except for the pid, which was 15 bits at the time.

    Another real-world example, albeit not Linux. I once worked on a program that had the option of encrypting save files. The encryption was custom (not done by me!) and had a bit of an issue. The encryption itself was not bad, but the save file's master encryption key was generated from the current time. This reduced the number of bits of randomness to well within brute-force range, especially if you could guess at roughly when the key was created. This was convenient for users who had lost their passwords, but somewhat less convenient for users who wanted to actually protect their data.

    An attacker isn't going to spontaneously try breaking your PRNG, but if you do have an issue, it's a real concern. It'll be far down the list of things to try just because any modern system will hopefully have very good randomness.

  • I think this one is among the most significant findings: https://factorable.net/

    I also believe there were some android ASLR issues based on the same weakness (i.e., low early boot-time entropy).

    But this is all quite old, and there've been massive improvements. Basically, "don't use a very old linux kernel" is your mitigation for these issues.

  • /dev/[u]random is actually a CSPRNG. it uses a cryptographic hash function to mix in every drop of randomness accessible to the kernel. predicting it without compromising the kernel entails predicting all the randomness that went into it, past a certain point you are better off bruteforcing the internal state directly and that's intractable.

    the greatest danger is right after boot where it's possible the kernel didn't have enough randomness to mix in yet. not as much of an issue on modern systems.

  • It’s both hard to attack but also a hugely audited system with a lot of attention paid.

    That being said, [1] from 2012. The challenge with security is that structural weaknesses can take a long time to be discovered but once they are it’s catastrophic. Modern Linux finally switched to CSPRNG and proper construction and relies less on the numerology of entropy estimation it had been using (ie real security instead of theater). RDRAND has also been there for a long time on the x86 side which is useful because even if it’s insecure it gets mixed with other entropy sources like instruction execution time and scheduling jitter to protect standalone servers and iot devices.

    Of course you hit the nail on the head in terms of the challenge of distinguishing security theater because you won’t know if the hardening is useful until there’s a problem, but there’s enough knowledgeable people on it that it’s less security theater than it might seem if you know what’s going on.

    [1] https://www.usenix.org/system/files/conference/usenixsecurit...