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  • Would love to hear about the other Apogee and Epic games, like Epic Pinball, Tyrain, Halloween Harry, Jill of the Jungle, Duke Nukem...
  • Great write up. Reminds me of Cosmodoc, which is similar source but analyzes Cosmo’s Cosmic Adventure instead of Commander Keen.

    https://cosmodoc.org

  • Of related interest:

    Reconstructed Commander Keen 1-3 Source Code

    https://pckf.com/viewtopic.php?t=18248 (https://news.ycombinator.com/item?id=46321982)

  • Someone ping Fabien Sanglard! Looks so much like his site!
  • If you want to play it you can do that here: https://www.playdosgames.com/play/commander-keen-4
  • Lovely book. Skimming through it. One thing that might help contextualize it is a brief discussion of the how contemporary hardware like the SNES rendered sprites so efficiently compared to the PC hardware at the time. It's not obvious to modern readers why a PC with significantly more powerful compute capabilities would struggle to keep up with significantly slower Nintendo hardware at the time for sprite rendering.
  • Masters of Doom is a great book on the history of id software, which includes the origins of the development of smooth scrolling by Carmack and Romero, which was groundbreaking at the time on PC.
  • It's a shame that the author both erased their own writing style using ChatGPT, and wholesale copied sections of the content from another author.

    https://news.ycombinator.com/item?id=48550425

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