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  • I see someone recently watched Technology Connections' new video on ceiling fans.

    https://youtu.be/_KWdCqpXB7A?t=1017

  • Who's the best at monetizing non-human nostalgia?
  • Isaac Asimov
  • Possibly Coca-Cola or another company that makes the nostalgia more about a physical product (or even addiction) than childhood memories.
  • I would say MAGA like parties created all around the world. They are basically a back to from 50's to 80's franchise now. The disco songs, the golden snickers, the superheros, the tacky parties and costumes, how the women are depicted... a lot of retro-revival here.
  • Parents want to relive their childhood and experience things they never had the opportunity to through their kids. They also want their children to have similar positive experiences they once had. We all watched Disney movies on replay and were glued to the TV whenever Mickey Mouse came on, parents today allow their kids to do the same. Disney capitalizes on this and bets on it being a recurring, generational, funnel for producing future customers.
  • You won't convince me that this title doesn't belong to Activision Blizzard.
  • What about the Final Fantasy series by Square Enix.
  • Activision Blizzard isn't even the most successful video game company at monetizing nostalgia. Nintendo easily holds that crown.
  • whatever the formula you want to use, it's something something times something equals dollars and whoever has the more dollars wins and well I love the shit out of Blizzard for being formative during my childhood but I'm sureWalt Disney has more money than Blizzard does. Or whoever owns Walt Disney.
  • I feel if they really were, they'd revisit the 2D animation style that all the classics were in and release new movies in it.

    Instead, they seem to have largely settled on the Pixar style for "new" IPs, while mechanically producing live-action remakes for every classic.

    I don't really get the strategy.

    by xg15
  • I mean, they did do the whole Mickey Mouse series which was excellent. My favorite by far being Croissant de Triomphe: https://m.youtube.com/watch?v=zCaxXQdkfPk
  • Look at the C-suite. It's full of people from tech and even bio-tech. It's the California strategy of buying up competitors and attempt a monopoly.

    It's no surprise they let their own brands completely languish.

  • Nostalgia is also powerful way to trick yourself to think things were better when they were not.
  • "Nostalgia is death" - Bob Dylan

    I have to agree, and feel looking back is bad for you

  • It's a podcast so I can't skim it for sources, but I wonder if Oldschool Runescape by Jagex is a competitor for the title. They've made hundreds of millions off rebooting an old game
  • just ask Codex to do that for you. Or whatever AI client you're using. I'd do it do it but my laptop is closed andon the other side of the room from me.
  • Blizzard is the first example that comes to my mind with monetizing nostalgia with World of Warcraft. I must say, the feeling I have when randomly hearing similar tunes in Dota 2 which sometimes seemingly sounds like Elwyn Forests soundtrack is quite something.

    If I remember correctly, Jagex revived the Old Runescape basically accidentally when they were going to shut it off. Needless to say, it worked for them very well. I love the visual, music and the feeling of first exploration which sometimes washes me over when I'm watching some Old Runescape lore videos.

    Damn. Being a kid when first games were created was truly something.

  • I feel like this used to be more true, and is getting less true each year. With covid they really did a lot of negative things related to the parks. They cancelled a lot of things ( magical express, free magic bands for resort guests, etc) raised prices and overall began to focus on “shareholder value” over guest experiences. They also really messed up the Star Wars IP and seemed like anything for a quick buck, and became unable to make original stories. In 30 years they should revisit this and they will probably find they took a nose dive. The people who made the nostalgia are long gone, and the new guard is slowly burning it all away.
  • The share went up in as part of the streaming frenzy during Covid, crashed in 2022 like everything else, and has been flat ever since. Basically got a bump for Disney+ for a while, but didn’t create “shareholder value” besides that.
  • There's an ice cream shop around here that cashes in on nostalgia.

    40 years ago, there was a dairy that made ice cream, and sold it in the summers on the side of the building. We'd go there as kids, line around the block, everyone loved it and it was a very popular and loved place.

    It eventually burned down, the company stopped production, you know how it goes.

    About ten years ago, someone built a clone of the old dairy's neon sign, rented a new building, and served generic hand-dipped ice cream (blue bunny brand?)

    It's just regular ice cream. But they have the sign. And they can charge $8 an ice cream cone, and people line up just like they used to. Ridiculous.

  • Seems fine to me. If people like it why be a curmudgeon about it?

    The old company made a mistake by not rebuilding, there was demand for ice cream at that location and somebody met that demand. Now people can eat ice cream under an old timey sign like they want to, good for them.

  • They truly are.

    Star Wars is perfect example of it. Star Wars is now repetitive genre like police procedural or western except Disney owns it.

    With few exceptions they have successfully frozen the franchise and just do the same things over and over again. Why change it as long as it makes money.The postures, scenes, phrases, characters, are done with constant repeat and minimal variation. "I've got a bad feeling about this" appears in every single Star Wars movie in some form. live action and animation series have it. They are not shy about it, they even make "I have a really good feeling about this!" jest once.

  • I noticed this during the campaign before The Force Awakens.

    One of the ads was just a shot of the burned-out Darth Vader mask and nothing else - no tagline or logo or any other text that it was about a Star Wars movie.

    It's as if the marketers were saying to their audience "you already know what we mean, right? We understand each other..."

    They place an enormous trust in the cultural symbols they bought.

    by xg15
  • Nintendo is a close 2nd. They can keep selling the same damn game every 5 years and people will keep buying while complaining about it. Their consumers just can't help themselves. They think if they just buy Ocarina of Time one more time with newer graphics that they'll be able to fill the void in their life. But for Nintendo it's all gravy.
  • On the other hand I still play OoT on my original N64... when it gets boring I just wait another year or so and can play through again. Have been considering purchasing a PS2 because I never had one but spend very little time playing video games, not enough to justify it.
  • I have a coworker/friend who is a "Disney Adult" - she has an entire room in their 4br house that is designated to Disney paraphernalia, including a $16,000 swarovski crystal Cinderella purse and $3k jeweled mini mouse ears. They are members of Club 33 which is $33,000 a year to join and have a timeshare that was integral to a wider family drama fighting over the usage rights for. She will go on global vacations to visit Disney parks but not see any of the local sites.
  • > Disney Adult

    That speaks to some serious developmental issues.

  • That’s next level and might even be more than Disney adult. I spent a whole month last year at Disney Word and am doing it again this year but even I describe that as going too far.