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  • Im going to try it, sounds interesting.
    by rrow
  • I'd love to hear what you think. thanks!
  • Surprised this hasn't gotten more attention or comments.
  • Thank you! I hope so.
  • Love the icon! How do you deal with the performance of rendering the 3D model?
  • The draw cost is not as heavy as it looks, because it is limited to 30 fps. And I avoid unnecessary rendering when you hide the sidebar window. I’m considering performance mode which is controlled resolution and post processing effects. Thanks!
  • Very cool. I will definitely check the code out and try this, i dig the concept (I created a poc for a 'terminal pet/buddy' and it was quite hard even with simple ascii.)
  • Thanks! I'd really appreciate to hear your thoughts after trying it, especially from developer's perspective. I'd love to see your project too!
  • It is cool and I don’t see myself moving from my honed iTerm2 m/kitty terminal setup to a completely new terminal app for it. I haven’t got time even to try all cool new kids like ghosttty…

    If it was a vscode addon I could try it.

  • Thanks a lot for your feedback! I think moving cost to another terminal is problem. I build Yorishiro for exploring what is possible, but I’ll consider ways to use with other terminals or editors, for example, add-on, sdk. Thanks!
  • I got GPT-Live running on Yorishiro, and the voice conversation experience was interesting, so I wanted to share it.

    https://github.com/sktkkoo/Yorishiro/discussions/68

    This is still an experiment and is not released yet. I used the Codex app server.

  • I'm not interested in humanizing agents. That being said, cool framework for modifying the avatar to be...well, anything else I'd want. Without looking at the code I guess I just need to provide a different rigged model?
  • Yes, you can change the model. Yorishiro currently supports only VRM 0.x/1.0. VRM is a format widely used in avatar communities, including VTubers.

    Please let me know if you’d like support for other 3D model or 2D format (ex. Live2D).

    Thanks!