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I do spend a lot of time up front specifying what I want. My prompts aren't one-liners, but rather an interview process where we work through all the open questions and ambiguity.
I haven't hit the wall that the OP talked about (when agents just can't seem to make the right changes, and it's impossible for me to go in and change things manually). I used a lot of guardrails such as plan reviews, browser-based QA, adversarial reviews, unit tests, linters, typecheckers, post-commit hooks, and formal method traces. I also specified engineering principles that steers the code base to minimize state and side-effects: functional core; imperative shell, make impossible states impossible, use pure functional style, etc.
There are times, when I can feel a part of the code base is messy without looking at it, because the agent will make recurring mistakes in the same part of the code base over time. What I found the agent was doing over time is that it's been layering state variables as requirements were discovered. So what helps is to ask it to refactor all these state variables into a single sum type. And if the state machine for it is complicated, I'll ask it to write a formal model of the state in Quint. Then I'll generate traces that get run as unit tests, and ask it to write the code against that.
So while the code base isn't exactly Brownfield, it's over a year old now. As for the code base, there's a backend and a frontend. I think it helps that I established a clear pattern I wanted. You code are like memes: agents will just copy patterns they see in the code base. When it does have to create a new part of the system, I found Sonnet-level models tend to draw system boundaries in all the wrong places. Opus is better. I don't yet know about Fable.
Happy to answer any questions about my workflow.
by iamwil
If you think you can just assign Github tickets to AI agents and go drink daiquiris on the beach I think you'll find that you end up with more and more towers of abstraction and indirection. There are 'points of view' that emerge during coding I think. And at some point you as a human have to be like "wait... what if we use Redis here". "Wait.. the API is already returning the data we need". "Wait... let's not add customers to the report who have not been active in the past year". Stuff like that
by firasd
Its crazy to me people write these articles and create standards like this is some kind of engineering standard with years of research and experience
This is like calling these folks the experts on aviation: https://youtu.be/M9Yww9LG3gw?is=xgtA-xMpNy-09Asu
Its still so early in the game for de facto standards - engineering teams need to experiment and see what works for their own quality metrics not just parrot “standards and methodologies”
This is still the very early days of AI and AI engineering
by AIorNot
It reminds me of all the recent talk about "taste". Architecture "quality" may not be objective in a right/wrong sense, in the same way that fashion isn't right/wrong. It's like we are all going to have to relinquish reason/rationality to the machine and start to study up on aesthetics.
Even historically, my big struggles have usually been deciding between two nearly-equivalent options. I get this a lot now with LLMs because there is no break in-between these decisions that implementation used to force. I feel I'm constantly making "taste" calls between tradeoffs that have no clear objective criteria, and it is as exhausting as the code review this post (and my experience) suggests are still necessary, even with Fable/GPT-5.6 level models.
In many cases, I do what I've done with junior engineers whose code I reviewed pre-agent: make on-the-spot judgement calls. When I see a broken window, I call it out. But when I see minor issues, I sometimes just let it pass, note it in memory and tackle it wholesale once an accumulation of similar minor issues get to a certain size.
As a tangential aside, I consider two dev shops from pre-agent days. One decides to hire 7 extremely talented engineers and gets them to work closely together. The other decides to outsource to 100 decent engineers and tries to silo them into modules. I think we are facing a similar choice with agents. You can either work extremely closely with a handful of agents, collaborating on design, review, etc. Or you can spin up a fleet of sub-agents and YOLO, then try to separate the wheat from the chaff in some automated way. My taste is the former, small highly coordinated shop. But time will tell if I am right or wrong.
Claude can write the code for you but it can’t understand it for you. That part has to happen at human speeds.
There are cases where you don’t have to understand everything, but I think that’s a more nuanced question.
All of the above is true even if Claude writes perfect code.
by janalsncm
Yes, in an ideal world, PRs read well, are a joy to review, reflect what you discussed etc etc. We have to be real; there is only so much we can do to that end.
I'm not sure how the best teams do PR review, from my perspective it sucks. I'm talking specifically about the UX. I've always hated Github's PR page, so I typically reviewed by pulling down the branch and opening the diff with $EDITOR.
These days I think there's really no excuse for the awful UX. Linear (a company that isn't even in the domain of code review) put out a basic PR review feature[0] that is already better than what GH offers. It's simple: point a small model at the PR, group file changes together based on theme, add some commentary and sort by importance (schema changes > openapi spec).
Immediately, so much mental load has been reduced without the reviewer or the requester doing anything. This feature is pretty damn basic, and I think there are obvious next steps like generating visualisations which a dedicated product could find the time to implement.
Keen to hear others thoughts on why this is the wrong approach, or if there are tools in wide use that solve for this, or why this isnt the right problem to focus on.
by rglynn
> # We tried this > In July 2025 we went full lights-off
Isn't it pretty well-accepted at this point that the models underwent a step-change in usefulness around fall 2025 / spring 2026? I know that I was able to start handing agents whole features after that, but not before.
I feel like any perspective/experience on "what agents can/can't do" from before that period is... maybe less than relevant to the modern era. TFA calls it out a few sections later with "But surely the models have gotten better since then", but then just writes off any improvement. That does not match my experience.
by fishtoaster
Software factories can implement anything given a one-liner requirement. That one-liner requirement can be a complete app/product, epic, feature, bug, design change or refactoring. But these one liner requirements are requirements coming from a human who has an intent or requirement or direction for the product to evolve in mind. Can Software factories manufacture intent that reflects the exact requirements of the person using it or their vision of how the product or software should evolve?
Implementation in any language is as easy as generating a summary for an LLM. If coding is only math and there is only one way to translate a requirement into an implementation, the problem boils down to just providing or verifying generated intent. But, there is definitely more than one way to implement a thing and one of the ways leads to a design and architecture that is coherent with rest of the system, design and architecture that is extensible and evolves, code that you can keep in your head when you want to change things next time or tomorrow, software that can serve millions of users and securely guarantee millions of dollars of revenue. There is a combinatorial explosion of ways and the one right way is also subjective of the person and the problem. Software factories can of course improve Quality by generating more unit tests, more integration tests, fix code violations, generate Proof of work as videos, screenshots etc, but there is no feedback loop or test suite to verify and correct the other subjective notions of Quality.
by sathish316
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- Hacker News
- I've been building and running my software factory for 8 months now. Granted, there's no automated pulling down tasks and pushing PR right now (soon!). But after specifying what I want, it mostly goes to shipping on its own. On occasion, it does raise issues that I have to make a decision on. After doing systems evals on review, I've stopped looking at code during review for 4 months now.
I do spend a lot of time up front specifying what I want. My prompts aren't one-liners, but rather an interview process where we work through all the open questions and ambiguity.
I haven't hit the wall that the OP talked about (when agents just can't seem to make the right changes, and it's impossible for me to go in and change things manually). I used a lot of guardrails such as plan reviews, browser-based QA, adversarial reviews, unit tests, linters, typecheckers, post-commit hooks, and formal method traces. I also specified engineering principles that steers the code base to minimize state and side-effects: functional core; imperative shell, make impossible states impossible, use pure functional style, etc.
There are times, when I can feel a part of the code base is messy without looking at it, because the agent will make recurring mistakes in the same part of the code base over time. What I found the agent was doing over time is that it's been layering state variables as requirements were discovered. So what helps is to ask it to refactor all these state variables into a single sum type. And if the state machine for it is complicated, I'll ask it to write a formal model of the state in Quint. Then I'll generate traces that get run as unit tests, and ask it to write the code against that.
So while the code base isn't exactly Brownfield, it's over a year old now. As for the code base, there's a backend and a frontend. I think it helps that I established a clear pattern I wanted. You code are like memes: agents will just copy patterns they see in the code base. When it does have to create a new part of the system, I found Sonnet-level models tend to draw system boundaries in all the wrong places. Opus is better. I don't yet know about Fable.
Happy to answer any questions about my workflow.
by iamwil - I think there is a fundamental issue here of what building software even means
If you think you can just assign Github tickets to AI agents and go drink daiquiris on the beach I think you'll find that you end up with more and more towers of abstraction and indirection. There are 'points of view' that emerge during coding I think. And at some point you as a human have to be like "wait... what if we use Redis here". "Wait.. the API is already returning the data we need". "Wait... let's not add customers to the report who have not been active in the past year". Stuff like that
by firasd - Wait these arent “software factories” they are strung together ai rube goldburg machines
Its crazy to me people write these articles and create standards like this is some kind of engineering standard with years of research and experience
This is like calling these folks the experts on aviation: https://youtu.be/M9Yww9LG3gw?is=xgtA-xMpNy-09Asu
Its still so early in the game for de facto standards - engineering teams need to experiment and see what works for their own quality metrics not just parrot “standards and methodologies”
This is still the very early days of AI and AI engineering
by AIorNot - It is comforting to find other people experiencing the exact same reality as me, since I see so much in this post that matches my own experience.
It reminds me of all the recent talk about "taste". Architecture "quality" may not be objective in a right/wrong sense, in the same way that fashion isn't right/wrong. It's like we are all going to have to relinquish reason/rationality to the machine and start to study up on aesthetics.
Even historically, my big struggles have usually been deciding between two nearly-equivalent options. I get this a lot now with LLMs because there is no break in-between these decisions that implementation used to force. I feel I'm constantly making "taste" calls between tradeoffs that have no clear objective criteria, and it is as exhausting as the code review this post (and my experience) suggests are still necessary, even with Fable/GPT-5.6 level models.
In many cases, I do what I've done with junior engineers whose code I reviewed pre-agent: make on-the-spot judgement calls. When I see a broken window, I call it out. But when I see minor issues, I sometimes just let it pass, note it in memory and tackle it wholesale once an accumulation of similar minor issues get to a certain size.
As a tangential aside, I consider two dev shops from pre-agent days. One decides to hire 7 extremely talented engineers and gets them to work closely together. The other decides to outsource to 100 decent engineers and tries to silo them into modules. I think we are facing a similar choice with agents. You can either work extremely closely with a handful of agents, collaborating on design, review, etc. Or you can spin up a fleet of sub-agents and YOLO, then try to separate the wheat from the chaff in some automated way. My taste is the former, small highly coordinated shop. But time will tell if I am right or wrong.
- Either you need to understand how your codebase works or you don’t.
Claude can write the code for you but it can’t understand it for you. That part has to happen at human speeds.
There are cases where you don’t have to understand everything, but I think that’s a more nuanced question.
All of the above is true even if Claude writes perfect code.
by janalsncm - To me, the thing that stands out about the whole state we're in here is PR review.
Yes, in an ideal world, PRs read well, are a joy to review, reflect what you discussed etc etc. We have to be real; there is only so much we can do to that end.
I'm not sure how the best teams do PR review, from my perspective it sucks. I'm talking specifically about the UX. I've always hated Github's PR page, so I typically reviewed by pulling down the branch and opening the diff with $EDITOR.
These days I think there's really no excuse for the awful UX. Linear (a company that isn't even in the domain of code review) put out a basic PR review feature[0] that is already better than what GH offers. It's simple: point a small model at the PR, group file changes together based on theme, add some commentary and sort by importance (schema changes > openapi spec).
Immediately, so much mental load has been reduced without the reviewer or the requester doing anything. This feature is pretty damn basic, and I think there are obvious next steps like generating visualisations which a dedicated product could find the time to implement.
Keen to hear others thoughts on why this is the wrong approach, or if there are tools in wide use that solve for this, or why this isnt the right problem to focus on.
by rglynn - There's some good ideas and points in here, but this bit threw me:
> # We tried this > In July 2025 we went full lights-off
Isn't it pretty well-accepted at this point that the models underwent a step-change in usefulness around fall 2025 / spring 2026? I know that I was able to start handing agents whole features after that, but not before.
I feel like any perspective/experience on "what agents can/can't do" from before that period is... maybe less than relevant to the modern era. TFA calls it out a few sections later with "But surely the models have gotten better since then", but then just writes off any improvement. That does not match my experience.
by fishtoaster - I call it the Intent-Implement-Quality problem.
Software factories can implement anything given a one-liner requirement. That one-liner requirement can be a complete app/product, epic, feature, bug, design change or refactoring. But these one liner requirements are requirements coming from a human who has an intent or requirement or direction for the product to evolve in mind. Can Software factories manufacture intent that reflects the exact requirements of the person using it or their vision of how the product or software should evolve?
Implementation in any language is as easy as generating a summary for an LLM. If coding is only math and there is only one way to translate a requirement into an implementation, the problem boils down to just providing or verifying generated intent. But, there is definitely more than one way to implement a thing and one of the ways leads to a design and architecture that is coherent with rest of the system, design and architecture that is extensible and evolves, code that you can keep in your head when you want to change things next time or tomorrow, software that can serve millions of users and securely guarantee millions of dollars of revenue. There is a combinatorial explosion of ways and the one right way is also subjective of the person and the problem. Software factories can of course improve Quality by generating more unit tests, more integration tests, fix code violations, generate Proof of work as videos, screenshots etc, but there is no feedback loop or test suite to verify and correct the other subjective notions of Quality.
by sathish316