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  • I don't know why, but on windows, the first time I start VLC after a windows boot, it takes about 5s to 8s to open a video file, any sort of video file

    I suspect it's a graphics driver issue, or something else

  • Forgive me for my ignorance - but my understanding is that VLC is a frontend for ffmpeg, and even ffmpeg is 'just' a wrapper for hardware video decoders such as NVDEC when viewing supported codecs, like h264/5.
  • Just in case you only read the headline and were confused, this is libVLC which underpins the VLC player.
  • VRChat folks will love this. Videoplayers are embedded into Unity scenes aka "maps" as a regular imported lib. The videoplayer is a drawn surface where users can see video playback. Most commonly used for streaming live music from a stream like Twitch.
  • Can a unity dev/game dev help elucidate why you'd use vlc in unity?

    For cutscene playback?

  • To everybody else being confused: This is about Unity the game engine, not Unity the desktop environment.
  • Recently added support for Linux to VLC for Unity, with full hardware decoding.

    It uses OpenGL rendering through GLX and EGL, with DMA-BUF texture sharing to pass video frames efficiently to Unity’s renderer.

    Only x86_64 is supported at this time. In the future, I will add ARM64 support as well as Vulkan.

  • On a similar note: Godot VLC (<https://github.com/xiSage/godot-vlc>), because let's not pretend we don't remember the Unity terms change controversy.

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