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  • With a very few exceptions, I don’t watch anything made past 2016. Not sure what happened in Hollywood then, but it’s just seems that they are constantly making some sort of public service messages that they need to pay me to watch. Not the other way around. That goes even if I agree with some of the messages.
  • I absolutely don’t want to imply there’s any one reason that he led us to where we are. This comment isn’t to try to undercut or malign some great data and investigation. But an article on this topic that literally does not include the word union in the entire text is not painting a full picture.

    You can fairly point out that unions still exist in Georgia, and that the UK and other European locations have robust worker protections - this isn’t a situation of union work vs. non-union work. But the extent to which unions in California have a stranglehold on the movie industry is absolutely part of the story here.

  • The cost of housing is probably the #1 reason and, in my opinion, California’s biggest problem.

    California as a whole is still doing pretty well but high housing cost is slowly pulling out the rug from under the state.

    But the California legislature does know that and has forced many cities to start building housing but there is still a lot work still in flight.

  • >"If this has all drifted into bummertown, it’s because many of Hollywood’s problems can be traced back to a single economic theory of everything: the rent is too damn high. From there, everything else starts to unravel."

    It's really understated just how much this is behind absolutely everything today. The only reason it became normal for SV software companies to pay 100k+ salaries to interns in the 2010s is because half of that had to be handed over to a landlord every month just to have people physically able to show up to your office. This is why Europe and Asia have completely dominated production of all the great AAA games over the last decade; when creative people can afford to live somewhere, all of the sudden you have the resources to truly focus on a product.

  • An interesting read but also feels like the rearranging of the deckchairs on the Titanic given the forthcoming disruption from generative AI in this industry.

    I spent some time last month with a relative in the industry (camera operator and producer) and he already uses some very sophisticated AI to map out scenes and shots in gen ai full video before they shoot IRL. It's mostly a cost saving exercise as well as occasionally helping to improve the quality of the deliverable.

    He is totally expecting that the next shift will be that gen ai video will become good enough to be considered the master (ie no need to film) and he is already transferring his skills as a camera operator into prompting and AI assisted scene design.

    He knows that many different disciplines he works with will all compete for that prompting work and there obviously won't be enough work for everybody to go around.

    The first part of this is using human actors in front of 360 video stages like The Volume [0] to display the sets (which was pioneered by The Mandalorian) and then ultimately the actors themselves will be AI rendered.

    And at this point it doesn't matter where this is filmed.

    I grew up close by to Pinewood Studios 30+years ago - I can't imagine them putting a lot more investment and development into that lot given where this is all going.

    [0] https://en.wikipedia.org/wiki/StageCraft

  • The article repeatedly mentions how production moved to Atlanta due to tax incentives. Even that is a race to the bottom, as Disney moved production of Marvel movies out of Atlanta last year to the UK where they got better tax incentives. Even the undercutting cities are being undercut.
  • Tangential to this, I worked in Hollywood for a while. The studio I worked at had a gaggle of unpaid interns. There was a mix of normal kids and the sons/daughters of prominent Hollywood execs.

    I would agree, in many respects, that unpaid internships are glorified daycare. It isn't like a tech internship. No one gets a project to own. The reason these roles existed at all was because it didn't cost anything. Paying them would've required justifying the cost, and there was no way to justify these kids.

    I'd say interns were productive maybe 15% of the time. They just hung out and if you needed something done you didn't want to do, you could pull one to do it. Usually physical tasks (track down a wig) or internet research. Yes, they'd occassionally do coffee/lunch runs.

    In my experience, I found the nepo babies to be the least entitled workers. They never balked at what you asked them to do, and understood the assignment quickly. They had a great attitude. They often went beyond what you asked. By contrast, other interns usually had some kind of attitude about it or required way more hand holding. I was pretty surprised; common wisdom would lead you to expect the opposite.

    I looked them up recently, and many of them are doing small film stuff shooting in LA.

  • Nothing new. When I was in college down in LA I lived in a very small town founded by stunt people. Probably 80% of the people there were in the stunt business. Every few months they were off to another state or country for filming. Hollywood is just for the studio execs now, everyone else flies to whatever country offers the best tax breaks for them to film.

    They go to some pretty incredible lengths too, A friend of mine and his dad own a stunt company that works explicitly with semi-trucks. Pretty much every time you see a semi in a stunt in a movie it's either my friend or his dad driving it. They will ship these semi's to foreign countries instead of film locally because the tax incentives are greater than moving entire production companies around the world.

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