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Hacker News

The timeline is not readable on narrow desktop windows (e.g. when you have two windows tiled side-by-side, but not so narrow as to switch to the mobile layout). The labels for the years overlap each other so it's very hard to read.

Fun game, though!

by pimlottc

Very cool ! Would be nice to have some explanation after answers on the objects so that I learn something, but pretty addictive and nice UI!

by damienmeur

It’s funny how much of a “ChatGPT tell” that thin weight accent header is. Sol seems to place that on _everything_.

by aabhay

Looks like I should feel decent about my 72 083! Got a perfect 10k on two questions which surprised me.

Fun game, but 10 objects felt a little much for a daily challenge I think.

by tobr

I wonder how many people are using external resources when playing this. I have a hard time believing that the average lumps so far to the right of the score distribution unless this game is played exclusively by anthropologists haha.

by sosodev

This just became my new favorite daily game. The only thing I’d change is the time resolution: 1750-2000 should probably have the same number of divisions as 1000-3000 BC.

by mortenjorck

I've been playing this nearly every day and sharing the results in my family's group chat. I've been to a lot of museums and I didn't realize how much information I wasn't retaining. No quiz once you exit I guess. Anthropeum really starts to train your brain to remember patterns, times, and locations. I often get stumped by whether something is Peruvian, African, or Native Islander. Always more to learn!

by crystalPalace

Great idea for a vibe coded project that is actually creative/original. Got in the top 4% as a professional historian. Would be interesting to see the professions of the people in the top .1 percent - is it people with Geoguessr type abilities or more like art historians and curators at the Met, I wonder?

by benbreen

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  • Hacker News
  • The timeline is not readable on narrow desktop windows (e.g. when you have two windows tiled side-by-side, but not so narrow as to switch to the mobile layout). The labels for the years overlap each other so it's very hard to read.

    Fun game, though!

  • Very cool ! Would be nice to have some explanation after answers on the objects so that I learn something, but pretty addictive and nice UI!
  • It’s funny how much of a “ChatGPT tell” that thin weight accent header is. Sol seems to place that on _everything_.
  • Looks like I should feel decent about my 72 083! Got a perfect 10k on two questions which surprised me.

    Fun game, but 10 objects felt a little much for a daily challenge I think.

    by tobr
  • I wonder how many people are using external resources when playing this. I have a hard time believing that the average lumps so far to the right of the score distribution unless this game is played exclusively by anthropologists haha.
  • This just became my new favorite daily game. The only thing I’d change is the time resolution: 1750-2000 should probably have the same number of divisions as 1000-3000 BC.
  • I've been playing this nearly every day and sharing the results in my family's group chat. I've been to a lot of museums and I didn't realize how much information I wasn't retaining. No quiz once you exit I guess. Anthropeum really starts to train your brain to remember patterns, times, and locations. I often get stumped by whether something is Peruvian, African, or Native Islander. Always more to learn!
  • Great idea for a vibe coded project that is actually creative/original. Got in the top 4% as a professional historian. Would be interesting to see the professions of the people in the top .1 percent - is it people with Geoguessr type abilities or more like art historians and curators at the Met, I wonder?