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- Hacker News
- Author here, thanks for all the comments, didn't expect this to get picked up.
I've been working on speeding up RISC-V emulation for work and wrote this up as I went. Still learning this space, so I'd be keen to hear from people who've worked on emulators or binary translation, especially where you think this approach falls short
by shuklaayush - At the end it is not emulation but static recompilation (which is, arguably, cooler)by dmitrygr
- How do you differentiate the two? What is the benefit of such a distinction? Why not use eg threaded emulation vs recompiled emulation?
- Yeah, I went back and forth on the title. It's definitely not an interpreter. I still think of emulation as the umbrella term though, running code for one architecture on another, with interpretation and dynamic/static recompilation being different ways to get thereby shuklaayush
- CPU architectures evolve and often get replaces, eg Mac has moved from 68k -> Power -> x86 -> ARM or even Windows PC have also jumped from 32 to 64 bits and the same is also true of SIMD.
Why dont O/S support executables with something like LLVM binaries and generate the native code at load time ?
This would solve so many problems including the need for emulators, because all binaries would work on all CPUS, and the OS would produce the best code at load time.
No more cpu detection, vector stuff always works on the latest & widest instructions that are available. CPUs can also retired old legacy instructions without worry and more.
- Would that support self modifying code?by postalrat
- It does exist in LLVM and is called Bitcode, a binary format for the LLVM IR - https://llvm.org/docs/BitCodeFormat.html
Apple used to require apps submitted to its iOS App Store to be in the Bitcode format, and they would «recompile» the Bitcode into the exact user's iPhone CPU architecture at the download time – pretty much what OS/400 does. For reasons unknown, they have discontinued Bitcode.
by inkyoto - «Why dont O/S support executables with something like LLVM binaries and generate the native code at load time ?»
I've wondered this too. I can think of two systems "IBM i" (formerly OS/400) [1] and Oberon "Slim Binaries" [2] off the top of my head. I suspect that the answer to your question is some mix of path dependence and engineering trade-offs.
[1] https://en.wikipedia.org/wiki/IBM_i [2] https://dl.acm.org/doi/pdf/10.1145/265563.265576
For example, if the system has unix-style paged virtual memory (which Oberon did not), it's probably convenient to be able to directly map pages of native instructions into memory without needing to translate or massage them first.
In the case of "IBM i", which I've only ever read about, it sounds like it moves complexity from e.g. the compiler into the loader and so closer to the Kernel of the operating system. If I wanted to better understand the net cost/benefit analysis of this design I'd look for more detail on work done to port to PowerPC.
by mannschott - They do, this idea is as old as UNCOL in 1958.
Regarding OSes still being sold today that use this idea, IBM i with Timi, Unisys ClearCase (started as Burroughs B5000 in 1961), Android, Java and .NET on embedded devices.
Then we have the ones from past times, Xerox PARC workstations with programmable microcode, Modula-2 M-Code on Lilith, Oberon slim binaries, Inferno with Limbo, Pascal UCSD P-Code, Andrew Compiler Toolkit...
Ah, and the WebAssembly folks pretending they are the very first with this idea.
by pjmlp - This does exist, we call it Java (or C# or probably a dozen other implementations)
The big tradeoff you're making is that you have significantly less time to run your optimizer, since not everybody has a beefy machine or the patience to wait a day for their browser to start first time.
You could try doing optimization ahead of time, but I think (I could be wrong here) you would inevitably end up adding in some CPU assumptions if you went much further. This also somewhat conflicts with an advantage of VM based execution, that new optimizations apply to old binaries.
I'll also note that hand rolled assembly/SIMD code still beats compilers at the extreme end and you would either have to throw that away, or get all the disadvantages mentioned above without all the advantages
by joha4270 - The coolest interpreter technique I saw was one that put instruction bodies in static functions which the "compiler" main loop would memcpy the body of the function out to straight-line code that would be executed from memory - a poor man's jit. All instruction functions had the same args and gcc would emit position independent code with the same predictable register calling convention. Brittle as hell, sure, but great compilation speed with low run-time overhead. It was able to run interpreted code at 1/5th of compiled code speed, compared to 1/10th speed for typical highly optimized computed goto loop interpreters.
I can't find a link, but if anyone recalls or wrote such an jit interpreter, please post.
by beholdo - qemu used to use that technique, but as you note, it was pretty brittle. They switched to the more traditional TCG backend.by kijiki
- Neat, I guess this gets you the same output as a per-instruction translator without having to run an assembler and linker over the whole program. I should try this and add it to the post for completenessby shuklaayush
- Sounds like a copy and patch JIT ( https://en.wikipedia.org/wiki/Copy-and-patch ). The python interpreter was experimenting with this and it provides a decent speedup.by scheme271
- I was not impressed by author’s surprise that original emulation ran at 1/10th speed. For the past 50 years, that’s usually the target for calling (“unaccelerated”) emulation good enough. Especially for architectures that are current or in development or otherwise require some sort of instruction translation.
The last 30 years we’ve seen innovations like dynamic recompilation, fat binaries, JIT VMs, and profile guided optimization. So that has created an expectation of sub-order of magnitude run time performance. It’s a fanciful time we live in.
by oso2k - Hey, author here. That's fair, I didn't have the background. I knew interpreters would be slow, I just didn't expect it to still be ~10x after all the optimizations. After reading about it more though, that does seem to be the normby shuklaayush