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  • I'm partial to anything that looks like a nuclear control room (saw one in this list). It's like a while different generation of UX but derived from totally different parts, goals, users, and of course a lot of the people who designed these had been military. Not a lot of room for fluff, lots of room for clarity.

    Love to see the dizzying array of ways people imagined data can be shown. Everything these days feels so flat. Appreciate the share.

  • What I'm finding interesting here is that the "user interface" is either the screen (what I/we normally expect of the term 'user interface') or the input/interaction interface or both.

    Cockpit images are interesting in an input context because there are buttons and switches surrounding the user.

  • Good old Metal Skin Panic Madox 01. What NOT to do when a fully equipped battle exoskeleton falls off the back of a truck and into the junkyard you work at...

    The opening is worth a watch if you have a minute 12. Airwolf flashing blueprint feel, although soundtrack wasn't as good. Lotta weird little easter eggs if you can pause while the text is shown.

  • Lots of classics here, but was also hoping to see the ZERO System from Gundam Wing (1995):

    https://gundam.fandom.com/wiki/ZERO_System?file=W_ZERO_Syste...

    Later in life I would think of it as being inspired by the UK's SAGE defense system, even though it probably wasn't. You can't exactly see from the image, but the screen is a glass dome:

    https://www.computerhistory.org/revolution/real-time-computi...

  • Was hoping for more Serial Experiments Lain. There are references in it to the Apple OS codename Copeland or Rhapsody-- I don't remember which.
  • These are so sick. As a 34 year old whose first computers were already Windows 98, it's so weird to imagine a past where this is what the future of computing looked like, as opposed to what we actually got.
  • Frustrating that these aren't labelled! What's this NASA-ish one from? https://64.media.tumblr.com/75c79a0906e422a7072b9148b52d9501...

    I didn't spot any of the weirdpunk machinery from Wings of Honneamise:

    https://www.inetres.com/gp/anime/woh/woh07.jpg

    https://www.instagram.com/reel/DaYuAvpp7S6/

    Or Golden Boy's computer made out of paper: https://youtu.be/A1R1Du2PsZ4?t=610

    Or its Japanese-phonetically-respelled SunOS rc script: https://youtu.be/A1R1Du2PsZ4?t=1196

    Or any of the computer bits in that episoder really. By the way don't watch Golden Boy if there are any people who are not, uh, extremely cultured around.

    by twic
  • If you enjoyed these UIs, I highly recommend this piece in Animation Obsessive about how some of the early anime light effects were achieved:

    https://animationobsessive.substack.com/p/dangerous-light

    Keu quote:

    You have the normally painted animation, and you have a mask for the lighting element which is mostly black, leaving a hole where it shall shine... Repeat for each glowing element with a different color. First you film the animation, then rewind. Second [exposure] is the matte, with a light under the table switched on. Usually you will have a color filter or gel in front of the camera now. This pass will create some lighting with a sharp edge. Sometimes an additional frosted gel is used for blurring that shine, but that takes some light inside the edge of the matte which may not be desired. In that case a third pass is done with the same matte, but out of focus, or with a slightly frosted gel, and/or some additional effects lens

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