Who is hiring? (August 2026)

Who is hiring? (August 2026)

140 pointsby whoishiring378 comments

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  • Hacker News
  • Spore.Bio | Senior Software Engineer | Paris, France | Hybrid (Flexible)

    Spore.Bio is a deeptech startup building a new paradigm in quality control for FMCG (Food & Beverage, Cosmetics, Pharma). We are replacing 200-year-old microbiology methods with advanced optics and deep-learning technologies to detect bacterial contamination directly on the factory floor in minutes, instead of days.

    We are looking for a hands-on Senior Software Engineer to design, build, and operate our core backend systems, APIs, data pipelines, and cloud infrastructure. You will be a key technical contributor, building the systems that connect our cutting-edge optical instruments to cloud data platforms.

    Tech Stack: Python (FastAPI), PostgreSQL, AWS, Terraform, Ansible, Docker, GitHub Actions

    If you are interested in applying software engineering to real-world hardware and microbiology challenges, we'd love to hear from you!

    Apply here: https://careers.spore.bio/jobs/7230020-senior-software-engin...

  • Eleos Technologies (https://eleostech.com) | Remote Senior iOS Engineer | Permanently Remote (US-based applicants only) | Full time

    Eleos Technologies is a growing company building communication software for truck drivers and the back-office workers who support them. We’re looking to scale up a second product engineering team to ship more advanced driver planning tools, automate outdated workflow, and a bunch of other wins to make drivers’ lives easier and more efficient.

    We're looking for someone who has the experience to move fast on new stuff and knows how and when to pick their battles on old stuff. You'd be one of four iOS engineers at a company that's big enough to survive an economic downturn, but not so big you can't make immediate, direct impact that'll be seen and appreciated by the whole company. (We've also spent the last decade working really hard to make sure our tools, processes, and culture respect everyone's work/life balance. I'm the CTO and I don't text people on my team, and they don't text me, and that's true throughout.)

    It's a native iOS app written in a mixture of Objective-C and Swift, leaning on Swift for new features. (But that said: if you chafe at the idea of maintaining or fixing bugs in battle-tested Objective-C that's paying our salaries, please look elsewhere!) We have about 1/3rd functional/UI automated test coverage and the rest is human-powered by our QA team.

    If you're interested, please share your info via https://jobs.lever.co/eleostech/b4866f22-fab3-4f84-abec-6e74... and we'll get in touch!

  • Stellar Science | Hybrid (USA) Albuquerque NM, Washington DC (Tysons VA), Dayton OH | Full time, interns/co-ops | U.S. citizenship required | https://www.stellarscience.com

    Company: We're a small scientific software development company that develops custom scientific and engineering analysis applications in domains including: space situational awareness (monitoring the locations, health and status of on-orbit satellites), image simulation, high power microwave systems, modeling and simulation, laser systems modeling, AI/ML including physics-informed neural networks (PINN), human body thermoregulation, computer vision and image processing, high performance computing (HPC), computer aided design (CAD), and more. All exciting applications and no CRUD. We emphasize high quality code and lightweight processes that free software engineers to be productive.

    Experience: Except for interns, we currently require a Bachelors degree in physics, engineering, math, computer science, or a related field. Masters or PhD is a plus. (Roughly 25% of our staff have PhDs.)

    Technologies: Lots of C++23, Qt 6.9, CMake, git, OpenGL, CUDA, Boost, Jenkins. Windows and Linux, msvc/gcc/clang/clangcl. AI/ML and analysis projects use Python and C++. Web projects use Java and Typescript/React. We're a bit behind the curve on developer AI adoption, and we're okay with that.

    Apply online: at https://www.stellarscience.com/careers/.

  • Normal | Senior SWE Backend | Full-time | $100-140K USD | Remote PT/ET Hours | Typescript/Node/Postgres roles

    I'm the founder of Normcore.io, an autoscaling game server hosting service and Unity plugin that includes all of the pieces you need to create a multiplayer game. We launched a few years ago and have hosted over 1 billion multiplayer games since launch. I'm actively scaling the team to keep up with demand for new features that our customers are asking us for.

    We’re all ex-Unity/Google folks working on making great SDKs and tools for multiplayer game development. We also make our own VR titles that are built on top of our own networking tech: https://www.youtube.com/watch?v=djsPTbs7R_w

    Reasons you’d love working with us:

    * Work with a small, focused, and extremely talented team of developers.

    * Fully remote job with flexible working hours and vacation (Our whole team is remote too)

    * High-quality codebase, code reviews, tests.

    * High work satisfaction, own entire features, and work on an SDK that’s already used by 100,000+ developers.

    If you're interested, please send me a note here and I'll be in touch: https://forms.gle/MyCAz4RszKog43nP8 (If you skip the form and email me, it will be ignored. AI job hunting startups have scraped these posts and trashed my inbox unfortunately)

  • Radical Numerics | San Francisco, CA; Tokyo, JP | ONSITE | https://www.radicalnumerics.ai

    50 million seed round -- Obvious Ventures and Emergence capital

    Radical Numerics is an AI research lab building general biological intelligence — applying distributed systems, model architecture, and numerics research to biology. We built Evo and Evo 2, the generative genomics models behind the first AI-designed gene-editing tools and the first whole genome designed entirely by AI (published in Science and Nature). We're now building Omnii, our next-generation genome language model, and the infrastructure to scale it. Advisors include Eric Horvitz (CSO, Microsoft), Chris Ré (Stanford), and George Church (Harvard).

    16 open roles, all onsite in San Francisco (several also open in Tokyo):

    Full list: https://jobs.ashbyhq.com/radical-numerics

    I'm on the team and happy to answer questions here or by email — heather@radicalnumerics.ai

  • Friendly Captcha | Developer Relations | PART-TIME or FULL-TIME | Munich area, Germany | https://friendlycaptcha.com

    At Friendly Captcha we do one thing and we do it well: we protect websites from malicious actors and bots.

    We provide privacy-friendly and accessible anti-bot solutions that don’t annoy users with tasks like clicking fire hydrants. We make the internet a bit better every day by winning over customers currently using Google reCAPTCHA.

    Friendly Captcha is a growing, profitable, fully bootstrapped company. Our revenue mostly comes from medium to large European enterprise and governments. We have the feeling we can make ourselves known better to engineers and other builders to gain more bottom-up growth.

    We're looking to strengthen our team with someone who will be focused on our Developer Relations (DevRel) and general marketing activities. We're a startup and this is a pretty mixed role that's hard to describe in one or two sentences. It ranges from technical writing through building specialized tools and demos to support getting the word out.

    Form with more information: https://friendlycaptcha.jobs.personio.com/job/2686399

  • CodeWeavers | St Paul, MN, USA | Full Time | REMOTE | macOS low-level Open Source Developers | C-language systems programming

    https://www.codeweavers.com/about/jobs

    CodeWeavers needs new, full-time developers to improve Wine's ability to run games on macOS. Positions are available to work on a variety of Wine-based software, including CodeWeavers's own CrossOver product and projects for other clients. Positions working on the FEX emulator are also available.

    We are hiring remote programmers, US or international, as well as workers local to Saint Paul, Minnesota. We will consider relocation, if desired, on a case-by-case basis. Please see link above for information, benefits, requirements, and how to apply.

    Please direct any questions to the email address on our Jobs page.

  • Proxima Fusion | Senior Software Engineer (Dev Platform) | Munich, Germany | ONSITE | Full-time

    We're building the world's first commercial stellarator fusion power plant. First spin-out from the Max Planck Institute for Plasma Physics, based on Wendelstein 7-X (the largest stellarator ever built), €650M+ raised, teams in Munich, Zurich and Oxford.

    Finding a good stellarator design means searching an enormous high-dimensional space, and every candidate design needs heavy plasma physics simulation. That's the compute problem this role owns: cloud + HPC clusters, K8s, Ray, Dask, and the platform work around it (CI/CD, IaC, observability). You'd sit directly next to the physicists and AI researchers burning through that compute, so you see exactly what your infrastructure unlocks. Python and Linux.

    If you've wanted to point your platform engineering skills at something that actually matters, clean, abundant energy, this is about as direct a shot as it gets, and it's happening in Europe.

    Interview process: recruiter call, technical screen, technical panel, CEO call.

    https://jobs.ashbyhq.com/proxima-fusion/5aebfef0-0c2c-4c87-9...

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