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  • Thanks for sharing! Building this in public, check my X for more updates! https://x.com/karshuit
  • I don't really know why, but the thought of my (elderly) mother using this made me laugh almost as hard as the El Risitas guy[1]. I adore it, and it also should never ever be used in any car GPS scenario. It's far too distracting, and puts far too much emphasis on the places you are not going.

    I could see it being useful for a more exploratory style of map, however. Games like Pokemon Go come to mind as a place where this would be pretty cool.

    [1]https://www.youtube.com/watch?v=Fkk9DI-8el4

  • Great idea and demo. My main gripe when using Google Maps in the car is lack of information about the next turns — when do I change lanes, and to which one? This could be natively addressed here, especially if the blue navigation line was a little thinner and showed which lane(s) the driver needs to take.
  • This is cool. May I suggest that you make the standard deformation much less spherical? I do not get nauseous that easily and it made me a little nauseous, feeling like I was falling. I would not want to watch that while driving in a car. But 1/3 of the way from ‘flat’ to that would be super useful.
  • I see a whole new business category being born: Nausea as a Service!
  • This looks pretty neat but also distracting and not very convenient. A useful follow mode should provide a view into the next several dozen seconds of road conditions. This projection forces road sections after sharp turns to go off screen, and does nothing to compensate for that (e.g. by rotating the view), so the distance and time of useful prediction changes constantly. Since you're already willing to give the driver nausea, consider unwrapping 90 degree turns into something more straight until they're close enough.
  • This is a really good proof of concept. I would use this.

    Something about the moment of the turn itself isn’t working for me though. Just before the turn you have essentially no information about the route ahead, until after the turn is completed. This would make a sequence of consecutive turns difficult to navigate.

    by sd9
  • First time I saw this idea was Berg's "Here and There" poster from 2009 (a year before Inception) though they acknowledge a bunch of earlier inspirations...

    https://berglondon.com/blog/2009/05/04/here-there-influences...

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Inception-style curved map for turn-by-turn directions · Birbla