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- Hacker News
- This line in the closing epilogue really resonates with me:
> It’s one thing to revisit those old machines just to relive your own years of (likely imagined) glory, but yet another to see people see them as inspiration: to encounter computers that were simpler, unencumbered, unenshittified, and with software you could understand, remix, and own.
I feel as though we have strayed so far from this in modern times and yet it seems to be beyond nostalgia, but firming up to actually be ideal. The idea that your personal computing experience is truly malleable.
We're at a crossroads and where we end up a few years from now, either a personal computing dystopia or utopia, is really up in the air.
We're long overdue for an explosion of new forms of truly liberated personal computing.
by xyzzy_plugh - The Big AI Lab LLM Industrial Complex does seem a pull back to the era of thin clients & thick servers. You will own nothing.by steveBK123
- Recently I showed my 7-yr-old son and a friend of his how they could build their own little video games with the Claude app. Simple stuff, make me a maze game, make the walls move sometimes, make it bigger, make there be a score.
The delight they have at, video games aren't just a thing to play, it's a thing they can design and change, share with each other... I think that dream of a truly malleable experience is still there, I think this "explosion of new forms" you talk about is happening right now with AI, and I think this time it is going to be bigger than ever.
by lacker - "I feel as though we have strayed so far from this in modern times"
I don't know, some years ago I just accepted the system level UI problem's as they are and at most made a suggestion somewhere - and now I can just point claude towards it and achieve more or less exactly what I want that same day. So I am closer to a system that is personalised to my needs.
by lukan - After developing & releasing 2 commercial games, and playing around with different game engines/frameworks over the years, I’m convinced PICO-8 is absolutely the best platform for a hobbyist game dev.
Its constraints steer you clear automatically of the biggest unsung villain of hobby game development: scope creep. (Wanting to make your game multiplayer is a variant of that.)
Its inability to import external assets forces you to engage with things outside your main strength, like making art/music/sfx, and the fact that everything is so lo-fi means unskilled art/music/sfx still looks & sounds decent.
Anyways, I highly recommend pico-8 to anyone looking to get into gamedev, or anyone frustrated with the big engines (Unity/Unreal/Godot etc)
by japhib - Honest question - does anyone aside from the devs actually play PICO-8 games?
I can absolutely see the appeal of simple/constrained platforms from the dev side; I look back fondly on my Amiga days, optimising the living daylights out of an asm routine or endlessly fiddling with programmer art. But I don't know whether there's any appetite now to play the things, and without that there's no real feedback loop.
by mrec - Playdate feels like a Louis Vuitton bag in that you buy it not because you need a bag but because you want a fancy luxury good that feels good for you to own. I’m not criticizing it, though. I celebrate that we have options. When I got my kid a Scratch + JS game dev handheld I found a dozen options with varying pros and cons.
But the petty, small part of me has this itch where I’m unnecessarily concerned that Playdate might actually believe it’s not just a Louis Vuitton bag and that it actually is a sensibly practical purchase. I think I’m sensitive to the desire for things to be honest about what they are.
by Waterluvian - The same could be said for an Apple laptop.by righthand
- >you want a fancy luxury good that feels good for you to own
I think teenage engineer products would fit more. Did you take a look at the price of their "field recorder". Jesus, but can't deny it's so cool.
by mrheosuper - I think the makers of the Playdate have always been pretty clear about what the console is about. And I'm not sure you could ever consider a video game console a "practical" purchase. You never need to play video games.
Video games are always shaped by the hardware they are played on, but there used to be way, way more variance. Hardware limitations forced devs to make choices that resulted in interesting mechanics, interesting ways to tell stories. Which means there are some odd and interesting games on Playdate that probably wouldn't have existed otherwise. That's why I got one anyhow.
...Also it was $170 and came with 20 games when I got it (granted, the price has gone up since). I don't get how that can be considered a luxury good. I get that could be a good amount of money to some people, but compared to other video games, I don't think it is.
by garciansmith - load some games you think you'll enjoy. carry it around in your pocket. pull it out when bored. don't put a case on it, let it gather scratches and dirt.
I can lose 10 mins to a sudoku game or chase a highscore in some arcade-ish game without coming away with an impending sense of doom (which tends to happen with doomscrolling).
I'd compare it more with the iphone of micro handhelds than a LV bag. Tried Ambernic first, it was annoying and it randomly stopped working anyway. Steam deck and such are too much, they're for gamers and I'm no gamer. I just need a toy, and playdate happens to be the iphone of this weird niche I seem to enjoy.
Also, the devex is good, and I can build tools and apps in a weekend if I have to, and enjoy the experience.
fwiw yeah it's expensive and i much rather enjoy simple classics than most of the art projects pretending to be games in the catalog.
by nirava - From a purely utilitarian point of view, the price of a Louis Vuitton bag is unjustifiable.
But from a social signalling perspective the price makes sense, it’s a way to show that you have lots of money.
Anyone who would need to “save up” to buy such an overpriced item (even if it’s “pretty”) is merely trying to fake being in the “I’m very rich club” which if they aren’t really, they could probably do with spending their money a bit more wisely.
For a Playdate, the cost is high for what it does, probably because it doesn’t have economy of scale compared to more popular hardware, but it’s still at a price point that’s affordable to an average professional, compared to a Louis Vuitton bag which is not.
- It's a spectrum.
Walmart makes a coffee mug for like $2. Louis Vuitton will sell you one for $385. But there's an entire class of coffee mugs in the middle, where you're paying more than it "should" cost, but less than you would for status signaling.
An example is this mug [1]. It's $18, so it's not even close to being a status symbol. It's also a little nicer than a Walmart mug. But I'd be hard-pressed to argue that it's 6x as nice like the price would imply. I suppose you could consider it a luxury good? But in my mind, it feels weird to lump it in with a Louis Vuitton mug.
Playdate feels like it sits right in the middle of the spectrum? I dint think the price is being marked up for status related reasons. But they probably could have made something similar in functionality for a lot less money. It's just a product that's nicer than it "needs" to be.
[1]: https://www.notneutral.com/collections/siblings-lino-mug-10o...
by antasvara - There's a big difference in level of Veblen between a silly $200 gadget and a $3k handbag.by steveBK123
- I see the Playdate as further from a Louis Vuitton bag and closer to hockey gear you might buy to partake in an amateur adult league.
It's not practical in the terms that you can use it to plow fields and feed your family, but it's also not entirely a status symbol. The money spent allows you to participate in an activity you enjoy that may or may not have a social aspect.
by gamerdonkey