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  • This is going to backfire spectacularly.

    Between this claim, ramping down disc production, and the possibility of a $999 home console,they are going to have a difficult time.

    There are still so few PS5 exclusives. Even fewer with PS5 Pro support. It’s going to take a lot to gain trust and justify a PS6. No clear path to victory here with a hardware update.

  • 13 years ago when Microsoft wanted to introduce per-user locks for bought XBone games Sony released this video: https://www.youtube.com/watch?v=kWSIFh8ICaA

    Fans were eating it up and it won them the console market lead. Times sure have changed.

  • IMO the better thing is to force these companies to dump this mindset that digital information is a finite resource. Sony's logic doesn't even make sense to begin with. If person A buys a game, that game does not suddenly become unavailable for person B to also buy. I mean, even copyright recognizes that it is possible for a rightsholder to own all rights to the master copy of a good but other people can own separate copies of the work without infringing on the rights of the rightsholder. Sony is just taking the maximalist view here because they want to keep the power of being able to control who and what has access to whatever they sell, for any arbitrary reason whatsoever.
  • I wonder if anyone will ever have the guts to enter the gaming console market using open source as a base. Linux support for GPUs has never been better than what it is today. I've spent the last 4 or 5 years gaming exclusively on Linux just to highlight how good it has gotten, and no I don't have to run around doing command line incantations. Linux has improved a lot, heck, even AI you have a drastically better experience working with AI on Linux than on Windows (which hearing this 10 years ago would have confused me given how many issues I had with my GPUs on Linux for YEARS).

    All someone has to do is assemble a reasonable desktop that runs Linux, gives you access to GOG and Steam, and you've already got more games than most game consoles, the issue right now I suppose would be moreso hardware costs.

    You would also want to make sure your Desktop Environment is fine tuned with a controller in mind.

    If you can read games from discs, you'd be getting the attention of many people. The facts are that most people have always bought digital over discs but when you take that away, and it becomes clear that they could lose their games forever, everyone wants CDs back.

  • > Sony would like you to know that any reasonable gamer would know that purchasing a game is just licensing a game, not owning it.

    In that case, any reasonable company would have no trouble being honest and not using the words “buy” and “purchase” with respect to game access.

  • I know I am in the overwhelming minority and that most people will just continue to buy Sony's stuff anyway, but I decided a few years ago when all the ownership crap came up that I am just not buying stuff that I don't own. Sony's PS4 went to my local electronics recycler and I haven't bought a Sony product since. I can't realistically do it with everything, there are some products I have to buy rather I get to own them or not. But I am not putting up with it where I can and gaming is optional -- plus GOG has served me really well since.
  • On this topic I'd like to give a big kudos to the devs at https://decomp.dev/ who are tirelessly working to decompile old video games for fun, preserving it for future generations.
    by aizk
  • If we're not owning it, you're not selling it, you're leasing it. Terminology on sales pages should reflect this. "Subscribe now" "purchase license" etc. should be mandated if this is the expectation. Terms like "buy" without qualification are misleading in this context, but they won't remove them from store pages because people are more likely to pay higher rates for something if they believe they are actually owning the good in perpetuity.

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