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- Hacker News
- All digital content, from e-books to games, should be DRM free.
I bought a few e-books on Apple’s Draconian Store over the years and discovered its ".epub" format is some DRM protected trash.
The whole industry needs correction. Not just Sony.
by xyst - > In the digital age, it is not plausible to allege that reasonable consumers believed they were obtaining "ownership" of a digital game.
So their argument really is that it is unreasonable for anybody to believe they own any of the things they download or purchase digitally? What a leap there.
I mean thats as plain english as you can get to an official rubber stamp on "you will own nothing and you will be happy".
And then they want to have it both ways by interchangeably using the words "revocable license" and "ownership" when it suits their needs. License in small writing/text, but "own" in anything the user might actually reasonably read.
by Jcampuzano2 - Does Sony believe in ownership of digital money?by croes
- If 30 years ago someone suggested breaking into your house to take away your Nintendo games or remotely disabling them by sending something over the network to the console, it would have absolutely been beyond the pale.
But 30 years of boiling the frog and now we have a megacorp that has absolutely no qualms about maximizing their profits by doing the moral equivalent. The popular conception of what constitutes a transaction, what constitutes ownership, and what is fair use has swung so far away from what consumers want and expect, that I can't believe they're arguing, stupidly, in court, that ownership is "not possible" because one person can buy a game, and then a second person can!
Whatever happened, I dunno. I hate that consumers have become so powerless in the face of relentless erosion of basic transactional norms.
It just reinforces how much I will not be participating in that economy.
by titzer - This thing where companies can use custom definitions of words in order to intentionally build ambiguity into their agreements is designed to induce just this type of problem. Words have meaning outside these agreements and that outside meaning influences people's interpretation of the agreement. Words are, unfortunately, also ambiguous. So when we make these agreements we allow them to add more detail to definitions in an effort to clear up that ambiguity, but we end up with people trying to argue blatant contradictions like "any reasonable person would understand that own doesn't mean own"
- Also, the definition of what a "reasonable person" is capable of understanding varies from case to case, depending on the interests of the companies involved.
E.g. meat and milk industry want us to believe that a "reasonable person" is dumb enough to be confused by labels like "soy milk" or "vegan burger".
by m000 - HN trunks the url
https://consumerrights.wiki/w/Sony_PlayStation_digital_game_...
by haunter - Sony's lawyers really picked a strange hill to die on here... even if they win, the precedence will screw over Sony, at least in marketing.by rf15
- You're assuming the truth ever prevails in marketing and PR.
It doesn't.
by vkou - Not so strange, there is lots of money to be made by people not owning things anymore. Especially getting rid of physical second hand sells/buys will force consumer to buy the games straight from Sony again, who is the only store you will be able to buy Playstation games from.
But yeah, hopefully the community and ecosystem is aligned enough to massively fuck Sony over this, vote with your wallets people.
- > the precedence will screw over Sony
As is usual in the modern world (and probably since the beginning of time since there's nothing new under the sun for the last ~2,000-3,000 years), not enough people will care for it to have any measurable screwing effect.
- I've noticed something interesting here. Sony claims it does not disown people because even when they purchased a physical hard copy, Sony still would own it. Naturally this is wrong - people could re-sell it if they want to and Sony could not remote-control anything else. But it is interesting that Sony TRIES to go that route now. I think the courts will have to make a very simple decision as to what ownership constitutes. IMO when there is a physical hardcopy, things have to stay as they are for decades - this is the only logical conclusion. So, Sony trying to prevent physical hardcopies, as means to dis"own" future sales, should be closed down by the court system. I'd even think legislation should change so that Sony would be required to make these as a copy. That could be as simple as on a USB stick for instance (does not even have to be provided by Sony, could be purchased elsewhere by the buyer). Sony's way to try to argue here makes no sense to me. We need better right to ownershiper by customers laws, in addition to right to repair laws in favour of the customers. These corporations bribed legislation to their favour - that must stop.by shevy-java
- What's with all the line breaks?
- Seems like we need some copyright reform WRT issues like this. We need a true way to have digital ownership; including putting assets in escrow and a way for access to continue after the store is shut down or the item removed from the store.by gwbas1c
- We do but it'll never happen. Estates would accumulate huge libraries of digital goods and never need to buy anything new.
Which would be awesome which is why it won't happen.
by 2OEH8eoCRo0 - Copyright has been broken for decades. Disney famously lobbied to pervert it for a century longer than reasonable. (Hence, the Mickey Mouse Protection Act.) I'm honestly amazed we finally have new entrants to the public domain again.
We absolutely need reform, but it seems difficult (nearly insurmountable) when we have an ineffectual congress and highly effective lobbyists.
by bsimpson - Remove DRM laws and make copyright on all media expire after 5 or 10 years off market. Abandoned franchises should get the same treatment. Call it Sackboy's Law. See how quick Sony and EA rush to port their back catalogue.by tancop
- I've been posting a similar idea for years. Require that for each piece of commercial software there is a "method" to open it up and use without requiring on-line servers. The method is be registered with a special government agency for that purpose, who first verifies that the method works.
Later when the agency considers the software to be "abandonware", it publishes the method.
by Findecanor - Your access to a digital product you have "purchased" should not be tied to the continued existence of the store you also bought it from. Similar to physical products.
If I bought a game at GameStop we aren't required to continuously reach back out to them every once in a while to check that they're okay with me playing the game I bought from them. And if GameStop goes out of business they aren't going to come knocking on my door to make sure I never play the game again or take it back from me.
Once a game or any other product is purchased from a digital store, it should not require the stores continued existence or permission.
Yes there are some drawbacks in that maybe they could argue then that they could stop allowing redownloading a game you've already purchased but so be it, they'd just be offering a worse experience and users would move away.
We also need to stop allowing unclear language. When we lease a car at a dealership they never use the term "buy" or "own". That's strictly reserved for ownership. We should require the same for other licensed/leased products.
by Jcampuzano2 - I am deeply ambivalent about Sony.
I have had three mirrorless Sony cameras (albeit two secondhand), and I think they made what is one of the low-key best hobbyist cameras of its class ever [0], and I don't even much mind their current camera software, which I installed somewhat reluctantly.
But back on the distributable content side, this is a company that hacked customers' PCs with a rootkit. They are a big enough and clumsy enough company to make bad decisions regularly.
[0] the NEX-6, a true joy that I would recommend to anyone who wanted an old knockabout camera even now, though even fourteen years since it was released, its used prices hold up almost too well because I am clearly not the only person who thinks it is lovely
by dofm - Don't cut off your nose to spite your face. Buy and enjoy their cameras while avoiding their software as much as humanly possible.
- Sony broke the Canon/Nikon duopoly of professional, digital cameras. They put out a mid-level mirrorless camera and rode it out. Today, I see Sony kits everywhere like on sidelines, press pools, and studios. But I'm not a Sony investor, so maybe like you, there's not much personal interest beyond "Wow, they made a great business decision."by bevr1337
- > I have had three mirrorless Sony cameras (albeit two secondhand)
Wait wait wait. Secondhand you say? We need to dig into that now. Was it a purchase by a binding agreement? Was it an original camera or did the owner made a 3D-printed copy? We have more questions, hold on... :P
by alentred - I guess it's worth pointing out that Sony (the conglomerate) isn't one company. It's a whole lot of companies. The gaming related part is called Sony Interactive Entertainment (headquartered in San Mateo, California). Movies are done by Sony Pictures Entertainment (headquartered in Culver City, California).
The ones making cameras are Sony Corporation (headquartered in Tokyo).
As far as my understanding goes, the Japanese part is pretty good, while the people in California have lost the plot.
by OroPla - > "Were that the case, then Plaintiff Edward Heycock would not have been able to obtain the game Resident Evil Requiem on February 25, 2026 for $69.99 from the PlayStation Store after Plaintiff Jason Mendoza had obtained Resident Evil Requiem on February 14, 2026, because Mr. Mendoza, not Sony, would have owned it then"
That's a very interesting defense. I wonder if it opens up a door maybe Sony would rather keep shut. If I can't own a copy of content because someone else has another copy, how does this play out for piracy? According to Sony's own argument, pirating a copy of the content is fine because others can/do still "buy" or "own" (rent/lease) it.
by buran77 - It's not a great defense if you ask me, unless they're counting on the judge not knowing the difference between owning a copy of something vs. the IP and license to sell the thing.
After all, Sony isn't selling the source code and IP for Resident Evil, they're selling a copy of the packaged software.
by 98codes - > pirating a copy of the content is fine because others can/do still "buy" or "own" (rent/lease) it.
Piracy is not theft. It is an infringement on another's right to distribute intellectual property.
This lawsuit is wasting a lot of time by not simply addressing the long-standing norm of buying a physical object which bundles the content, the license, and it many cases the copyright protection mechanisms.
Selling a used DVD is possible because the DVD contains the license — it is transferable and irrevocable by dint of its format.
Digital goods lack these distinct features but the language looks the same so people are now feeling the rug pull. Hence, the pushback against abandoning disc sales.
by zenoprax - > "Were that the case, then Plaintiff Edward Heycock would not have been able to obtain the game Resident Evil Requiem on February 25, 2026 for $69.99 from the PlayStation Store after Plaintiff Jason Mendoza had obtained Resident Evil Requiem on February 14, 2026, because Mr. Mendoza, not Sony, would have owned it then"
I buy a book. I now own the copy of that book. My friend buys the book. They also own a copy of that book. We do not own the same copy of that book
by voidUpdate - > We do not own the same copy of that book
Why not? If you hash the book, it’ll match. It’s word for word the same book (editions not withstanding). It’s not the same if you tie in account permissions, of course. Or is this on a philosophical level?
Edit: the downvotes make no sense, aren’t we talking about digital copies here?
- Define or clarify the use of the word 'copy' pleaseby b3lvedere