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- Hacker News
- Master painters hated the first cameras. It was not considered art. People who use a DAW in their bedrooms aren't considered musicians by the classically trained. But think of the importance of Earthrise by William Anders. Or even Skrillex. He may not be your cup of tea, but he got paid (net worth estimated to be $70 million).
Each advance in technology lowers the threshold of entry into any hobby or profession. And the people who "paid the price" or "did it the hard way" resent people who find a way to crowd in without all the suffering and sacrifice. It's a very valid feeling. It won't stop innovation, however. We're just stuck in the middle of the transition phase and it's going to be a bumpy ride.
- Some skills are impressive, hard to learn and take years or decades to master but are essentially worthless in a monetary sense. Just yesterday I witnessed a musician masterfully playing a beautiful piece on the accordion. Only he wasn't playing in a great music hall, he was in a busy subway station hoping to collect a few coins from passersby. I assume he mostly did it for the love of the game, while he could have made more money delivering food or sorting boxes at Amazon.
That got me thinking that programming might be like that in the near future, it's still an impressive skill for a human to learn and master and it takes tremendous effort and the craft itself is beautiful, but economically it will just not matter anymore. And in the same way as the music industry today is bigger than it ever was and there's tremendous money in it but 95-99 % of highly talented musicians will never earn a decent wage with it, the software industry will be bigger than it ever was but the money will be highly concentrated in the hands of a few players. Maybe we will still have some rockstar programmers than can masterfully command legions of agents or that win the love of the crowd for their unique work, but most of us will be enjoying this craft as a creative hobby and will do other things for a living.
Then again, coming back to the music parable, for a long time "amateurs" can make music with software tools without having any talent or even knowing musical notation or anything about tempo. Does that make them musicians? So take solace in the fact that these people aren't programmers and never will be, they're just pushing buttons on a synth board watching the "music" that comes out. Mastering a skill, regardless of what it is, will still matter to people, it will just not be worthwhile economically for most of us. There are so many things in that category, running for example isn't worthwhile for most of us in an economic sense as you have to be at the top 0.1 % of runners to make a living with it, still it has tremendous benefits and brings enjoyment.
by ThePhysicist - This can’t go on, so it won’t. The 20s will be looked back at as a really awful time except for the ultra rich. Wait and watch and give actual people a chance, humans are better than this, but we’ve gotta develop antibodies to this new strain of leech.
Your client sounds like a prick of a person - I hope you find better clients!
by taurath - (Tree was full of apples before, easy to grab, and no one even knew it. Later we started to jump, climb and find new ways that was progressive and very exciting. All a sudden they figure out the tree that was already running out of apples, so what. Find a new one that requires tools/skills not much people has and still valuable, it is much harder to say but you are already one of the people who can and should. Your 12 year old of your self used curiosity, passion, what ever the motive is still there, just kick start it again, find your new AOL, do your first new Geocities level project that matches today's tech.That means imo it is time for you to train your first llm, dig into how inference works. Or write your first arduboy game for fun. The new challenging stuff that they can not touch any time soon hopefully that will trigger back your curiosity and passion. Best of luck! My 2 cents.)by ezulabs
- Every industry goes through a cycle of birth, explosion of creativity, enormous profitability, followed by consolidation and a small corporate class, and a large hobby class.
A time ago, sewing and tailoring was a valuable skill. Cheap clothes made it unnecessary. Today sewing is a hobby and most people who sew do so at a lower quality than a machine. You can say the same about pottery and ceramics.
There was a time when there were hundreds of car companies. Folks who wanted to could build a car, or plane, from scratch. That's not possible anymore.
Today lots of people cook at home at a level far superior to (at least) fast food restaurants. But of course fast food still exists.
I have been lucky to spend my career at the birth of the industry. It is now moving into the next stage, the commoditization of the skill set. I've seen the industry change before though, this is just the next cycle of that.
Lots of people will make a lot of software for themselves. But they won't sell it. Lots of other people will buy software because programming (ai or not) won't interest them. Programming isn't the skill here. Everything else in the business is.
by bruce511 - I have worked professionally in programming for about 35 years, and before that, I was part of the demoscene. As I see it, the programming profession has evolved multiple times throughout my career. Things have continuously been abstracted into new layers, but the shift has never been as fundamental as it is today with AI.
What is happening now is that we are essentially abstracting away the entire coding layer, and partly even architecture and technology all at once (we aren't quite there yet, but we will be soon). What hasn't changed, and never will, is the human vision, the ideas of how new, innovative software (rather than just a clone) should be structured and how it should function.
I believe this shift is highly democratizing. It means teenagers can build cool new games, and financial minds can create the next great finance app. The hard part is no longer the programming itself; it is the software craftsmanship. It is about building an innovative and genuinely useful product, rather than just writing complex code (an identity we programmers have clung to for a long time). We have transitioned from being mere coders to true developers.
I also hope that young people today get the same opportunity to connect with software development as we did back in the Commodore 64 era. Only today, it isn't about squeezing every last drop of performance out of limited hardware, it is about bringing something truly useful or fun straight from your imagination into reality.
by rezolver - The cost of producing code has dropped to almost zero, but the cost of knowing whether that code is actually useful hasn't.
I think the same is true for images, videos, and music. The cost of producing content is approaching zero, but taste, originality, judgment, and intent still matter.
In a world where anyone can create almost anything, having good taste could become increasingly important.
by Tony_Delco - I am dealing with it by walking away from the internet and connected technology as much as possible.
Unfortunately, generally if people can do something, they will. And with AI systems they have been given one of the largest short cuts possible, thus they take it relentlessly. There is no concern for quality so long as it is good enough to benefit them.
They will try to rationalize it but it typically ends up in moral corruption of "If I don't, they will."
It saddens me because I saw the vision of what computers and connected technology could be in the 90's and 2000's, only to see it turn bitter.
I remember reading an essay by Richard Stallman calling all this kind of stuff out in the late 1980's and I kind of hate that he got it so right. In assuming that many will take the power play and the convenience means that this is the path we take.
The more you can walk away form this stuff the better even if you don't want to.
by FlowingRiver