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  • I had a Commodore 64, had many games, tools, a "power cartdridge" (to freeze software and go modify stuff in memory, like the number of lives or gold in a game), demos, etc. and it was my life for years and years.

    And yet the C64 never ceases to amaze me: I had not heard about Mercenary and it's amazing what was possible with so little memory/resources.

    (signing off, going to lament at the size of JavaScript loaded by the next site)

  • One day I still plan to figure out M.U.L.E.
  • Very impressed with the site and its detailed explanations. congratulations to the author(s). will check back often!
  • Omg. Mercenary was a game that left a huge mark on me. I played it on Commodore PLUS/4 when I was 9. The freedom to explore! The hidden elevator far outside the city. The destructible buildings. The satellite!
  • Mercenary impressed me very much as a teenager. My take on it (has it really been ten years?!)

    https://uzudil.github.io/merc/

  • R.I.P. Paul Woakes. He died on 15th July 2017.

    http://mercenarysite.free.fr/minmemoriam_paul_woakes.htm

    May his essential 12939 supply never run out.

  • 100 paces NW of the starting position is an invisible patch of grass where the author forgot to include a height check. Press E and you teleport to the Colony Craft, far above you. This bug has gone unnoticed for 41 years!
    by a1r

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