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- Hacker News
- I haven't heard about them, I was going to comment about how these reaserchers will get bitter lesson'd, but after looking at what they do, their "world models" are actually transformer models.
This means that the conversation has shifted to the point where we can assume that transforms hold emergent world models (already proven for tiny toy worlds). This is good, because it's probably true.
In any case, this looks awesome and I wish them all the best!
by serbuvlad - Assuming this means AMD wants to jumpstart competition with NV on a model/simulation ecosystem (which NV has been doing for ~a decade). Probably has at least something to do with NV acquiring HF.
I'm not sure how much things like Omniverse are used, but NV has put out some really interesting stuff in the space (like for example ARTY for a somewhat recent example).
Overall it seems like a financial vote of confidence for "world models" (whatever that means, I still don't know). But it could also mean the death of the interesting things WL was doing with Marble + Atlas. It's hard to read PR.
by avaer - Neolabs keep moving down the stack.
Neoclouds want to do neolab things and now chipmakers want to do neolab things
by calebhwin - Is a 2-year-old company worth 8 billion USD?by AbuAssar
- Bloomberg: https://www.bloomberg.com/news/articles/2026-09-28/amd-to-bu...
Worldlabs PR: https://www.worldlabs.ai/blog/amd-announcement
CNBC: https://www.cnbc.com/2026/09/28/amd-fei-fei-li-world-labs.ht...
Tweet: https://twitter.com/EdLudlow/status/2104664216393420843
by tomrod - This was absurdly soon.
I was also shocked by how quickly AMD acquired Talaas. AMD may be preparing for the next way (ultra fast inference, and embodied AI inference)
by LarsDu88 - Doing this on a throwaway to ask some awkward questions.
Way to go and all, and I suppose the investors got an exit but I still scratch my head on this one. We've seen the rise of World Labs from the beginning to this exit, and still the raw output is barely usable for any conceivable use case.
The raw output from these models is very similar or identical to what you can get to generating a splat from a camera that rotates using minimax or other frontier video models.
I work with clients in real world design contexts and the output from world labs was never usable due to all sorts of distortions and errors and stuff.
So again it's cool, but like what was all this hype about? This was usable in a very niche case if you're making video games with no care for spatial continuity and are okay with super heavy assets.
I am surely missing something as I just black box test these things for applicability in the real world, and I just never found any.
- I hesitate to recast the discussion in a negative tone, but this doesn't sound right on technical terms.
Is World Labs' Atlas genuinely novel? Their demos do not seem to be better than the existing state of the art.
Fei Fei Li has been criticized even in the ImageNet days as a shower than a doer. Her roadshow past two years extolling "world model" in vague terms didn't show much insight, and her company's demo seems to merely rehash what has been available in the field for years. If you haven't seen the current SoTA in Gaussian splats, then World Labs' demos may seem cool, but they are mostly standard in the field now. If someone is more familiar with the inner workings of World Labs, I am happy to be corrected (but inner details wouldn't change the fact that demos are no better than SoTA).
I really had high hopes for World Labs, but I am quite saddened to realize that perhaps all this was just a financial maneuver and the detractors were right from the beginning.
source: I used to be in the downstream field: Gaussian spats for robotics. The exact field that World Labs' is supposed to help.
by quanto