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- Hacker News
- It seems as if this is based on demand. Whenever a new model is released, I'm guessing tens of thousands of us switch over to try the latest and greatest, which overloads the servers, leading to nerfing. It's 100% dishonest, but they realized they would lose users a lot quicker if they were honest and just said "our models are overloaded, come back later".
After Fable launch I switched over to Codex and it was simply amazing, with frequent usage resets that seemed never ending. They clearly had more compute than they knew what to do with. Post Astra, Codex has gotten dumb again across all models, increased usage for no real reason, and no resets.
I'm guessing Opus 5.5 will take the heat off Codex for a bit, leading to better performance. So I guess I stick around here instead of switching again?
by solfox - If it can’t even tell apart Opus 5 and 5.5 (according to the readme) then it’s not useful
- Only ten day interval? I felt Astra got nerfed within a weekby aabhay
- The only reason why claude fable is better than opus in my opinion is that it has more "criteria"... if you present a problem and then ask for his recommendation you can get an opinion on why and reasoning on why that one... Opus is going to vomit 10k lines of extremely dense prose in nerdify++ level.
Yesterday I fought claude fable to not just jump to make changes like a dog following a treat, that we were researching... at some point I introduced the word HAWAI... and only if I say HAWAI the thing can start making changes..
I was going to post here in HN just to have a "I knew this was the reason" when they release fable > 5.1
I had the exact same feeling every time they have a new big release
by xlayn - I wonder if more organizations approving the model on a fast-tracked basis means Anthropic is straining for more compute and thus sheds a tiny bit to handle the increased demand, especially at peak times.by judge2020
- Anecdata: I've been running a long-lived claude code session with Opus 4.6 for the last few days. Yesterday, almost right after the Sonnet 5.5 announcement, codex starting asking for permission to run things a lot more often
The quality of the output/work seems the same, but the speed at which it gets stuff done is a lot slower, because it's asking for permission so much more
I don't have any numbers/stats, just my impression. However, I imagine that if Anthropic could make the models ask for permission more often, it could be an interesting way to throttle access, without degrading quality of the output
by nico - "Nerf"ing models isn't real in the vast majority of reported cases. Benchmarks like this or the 100 other "let's see if nerfing is real" copies would have shown it by now if it was.
I made a graphic to explain why people feel like the models get nerfed:
https://x.com/thesilenceturns/status/2103551351825543610
The idea is that new models can handle up to a certain level of complexity, at which point they fall apart. Every new model can handle more complexity, so there's a wonderful time upon release when you feel like you can do anything, only for you to hit the complexity ceiling a few days later when you saturate it. Rinse and repeat for the next model.
by johnfn - We also have Nerf Bench:
https://www.bridgebench.ai/nerf-bench
They test it on launch day, then benchmark it against that. A deviation of above 10% is considered a change. They're currently tracking Opus 5.5 and GPT-6 Astra.
This bench famously detected a degradation of Opus 4.6 which Anthropic later blogged about. I personally think people sense nerfs more often than they happen and that it's often about honeymoon effects.
by jug