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- Hacker News
- Congratulations on the launch, it looks like an impressive product and tool!
Q: From my (very, very limited!) understanding, I’m under the impression that part of the “inference engine inertia” is that model- or at least architecture-specific code is required for most, if not each new open-weight model coming out.
Assuming I got that right, do you plan on supporting everything vLLM/llama.cpp can do, such that Magnitude becomes a drop-in replacement for as many (economically/pareto-viable) models as possible, or do you want to focus on the best possible support for only a select few models/classes of models?
by msdz - Do you support splitting models across devices so larger models can run on clusters?
I am building propelcompute.com an open router for private hardware and experimented with exo labs to run large models on for Mac studios and plan on doing the same with nvidia and amd. Id love to integrate your inference engine into the system but built gpu is critical.
by digitaltrees - 2x llama.cpp" on what, an M3 Max? llama.cpp's metal kernels already saturate memory bandwidth. Real agent bottleneck isn't single-stream tok/s — it's KV cache for 5+ concurrent 128k contexts on 24GB VRAM. Who's actually running multi-agent locally? A) Single session only B) 2-3 agents C) 5+ agents D) Gave up,by happybox2016
- I have two NVIDIA GPUs (16GB+16GB) here, and it detects them each twice (says I have 4 GPUs). But then, it says most models are too big (anything >8GB?) and seems to run only on one GPU (5070ti).
Unfortunately even with my 5070ti, llama.cpp seems to be about 20-30% faster at decode, running as:
set CUDA_VISIBLE_DEVICES=0 build\bin\Release\llama-server -hf google/gemma-4-12B-it-qat-q4_0-gguf -ngl 99 --no-mmproj-offload -mg 0 -c 262144 -fa on --host 0.0.0.0
by herf - Fwiw, top of my own pain-point list (I suppose given the first item, that's a pun) includes:
External/policy-based throttling for temperature control. Unthrottled, my laptop bottom goes skin-burn hot. But fixed compute caps can have non-linearly dreadful performance impacts in particular cases. Plan is a runtime knob, to replace manual limits-kludgery.
I'll use models which barely fit in VRAM+RAM, and are order-1 tok/s slow. So tool call step overhead can be painful - a world where `ls` costs tens of seconds. Plan is blending harness plugins with inference loop, for "no, don't stop - I already have the call result for you - just keep going" (and also some logit games).
by mncharity - This seems to be a good idea. However, beating llama.cpp on speed is a low bar :)
I found it to be a good baseline, but at least on Mac there was always something way faster, and/or with better memory requirements - like you said, ds4, omlx, mtplx, etc. It seems if you use local LLMs for real, there is very little reason not to use one of the more optimized engines.
3 main failure modes I observed in the engines:
* Not using best available spec decoding
* Using too much VRAM for KV cache (e.g. KV cache used to take almost nothing in ds4, but huge amount of VRAM on unsloth/llama.cpp for deepseek models)
* Degraded performance at large context sizes - benchmarks at 4K or 32K are awesome, but at realistic 100-200K it's slower than some stupid baseline
by kmike84 - On my local inference box I have a perpetual codex thread open in my llama.cpp checkout that I periodically ask to take a look at currently pending llama.cpp PRs, do some research on latest MTP, Dflash and other prediction or attention optimizations, do research on the latest model quants and finetunes, take a look at localLlama Reddit threads and just do essentially a sweep of the frontier.
Then it rebuilds latest llama.cpp, grabs the PRs it finds relevant to test against, and then it performs a benchmark and finalizes the upgrade and verifies what model, variant, or even a separate finetune that we should be running.
Occasionally, it performs its own optimizations and commits, which then gets superseded by pull requests and merged code that essentially validates the model's own optimization directionality.
by lxe - How accurate are speed estimates in the UI? I'm asking because for Qwen 3.8 (Q8) the speed numbers cited in the UI look quite poor:
262K number is ok, but for lower context sizes (<128K) it's about 2x slower than the numbers I'm getting from real mtplx sessions for qwen3.8 q8 (mac m5 max).Estimated speed on your machine Context tokens Tokens / sec 25 000 17 50 000 16 75 000 16 262 144 12Is it a lack of optimizations, or incorrect numbers, or a benchmark artifact (e.g. something which is harder for spec decoding than usual agentic sessions)?
by kmike84