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  • It looks cool. I have two questions.

    1) What's your AI policy?

    2) How is this different from PyGame?

  • Normalize making regular apps look like 80s video games, please. I've been building a couple with that look and I'll definitely explore using this to power the next ones.
  • had such a great time with Pyxel! was great fun to recreate some of the demo scene effects from my childhood. easy to setup and get coding and make some pixels "move" quickly. it has some inherit limitations (eg. how colours and bitmaps are organised) which gives you some satisfying challenges. just enough to satisfy your 8-16bits assembly nostalgia. maybe I should go back add a few more parts to my demo: https://github.com/greg76/megademo
  • Love pyxel. My drive to create something with it has weakened over the years since you can literally get Astra to one shot a 3d multiplayer FPS now.

    I wonder if it is possible to write the games in pure rust as opposed to Python. Would be a good excuse for me to learn more Rust.

  • I've seen this around from time to time. I haven't used it, but wanted to mention that (as someone who grew up on the 6502), I love these retro things, and always appreciate seeing your project's progress. The breadth of cool stuff folks are making is delightful too.

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