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  • I think at this point the issue is between the buyer and the reseller. If I bought a CPU and I wasn't able to play a game, I'd ask for a refund and ship back the CPU to them at their expense.
  • Everyone here is talking about how games shouldn't have the ability to do this while not understanding that without it, most online games (PVP specifically) turn into a cheaters paradise and ruin it for all paying customers.

    Riot Vanguard has all but eliminated cheaters in Valorant (sporadic instances and DMA hardware can still be used), but the vast (99.9+%) of games are clean because of what they did. Customers place serious value in that.

  • TIL you can ban CPUs
    by wxw
  • When did video games get so serious that we need to do these things? Ridiculous.
  • We'll eventually need something like CarFax where you can look for hardware bans for multiple softwares and games before you purchase a part..
  • Big game needs you to install a rootkit to play. But hey you can trust people selling crack^wloot boxes to kids right.
  • That's a well known risk when buying used hardware, although I doubt a blacklisted CPU could do that alone. I used to host a bunch of pretty popular servers for survival games many of which used hardware ID checks, and we had about a dozen people banned due to this in ~5 years. We had extremely thorough investigations and they were 100% clean.
  • When the hardware you bought snitches on you, it is clear that you do not own it. Somewhere we got things ass-backward. The human tells the computer what it can/can't do, not the other way around.
    by xnx

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