Join the discussion

Write your take first — we'll ask for email only when you're ready to publish.

  • Hacker News
  • I wonder what this will do to the shady gold farming industry.
  • everyone’s talking about gold bots

    what about world mobs and ai pvp players?

    like how cool would it be to be roaming around and there’s a group of 3 or 4 horde or alliance bots wandering around as a war band or maybe they’re doing a special mission.

    or a world boss who could engage in more interesting ways than just a fight.

    a richer world would be cool in a game where it’s so casual and optimized there’s almost zero social interactions anymore and the world is barren.

    i haven’t played wow since cata but that’s what my friends say about it to me. even in cata the world would feel dead.

  • The initial prompt was to complete all quests in the starting zone. I'm assuming it was able to do that? It's not actually explicitly said anywhere.

    I'm also curious if it stopped after that goal or if it kept playing.

  • Shout out to AzerothCore. With the Forever hype I needed som WoW fix so I set up AzerothCore, it went smoothly and I have everything running locally. And since it runs locally I can have custom stuff like the ability to learn all professions, increasing movement speed, teleport command, 32 slot bags. It's a lot of fun!
  • Funny experiment !

    There have been bots playing WoW for more than 20 years though.

    The protocol has been figured out long time ago and well documented.

  • Years ago, I loved playing Puzzle Pirates. There were hundreds or thousands of people active at any given time, the puzzle games were fun, I loved the in-game economy. The game is pretty dead now, but I miss it all the time. I finally have time to play it again, but it's just not active enough to do all the stuff I used to like doing.

    I wonder if people would be receptive to bringing games like that back to life with full-fledged AI players - not NPCs, but player-characters controlled by AI. It wouldn't be exactly the same - there was something charming about knowing that the guy you were swordfighting could be anyone from anywhere, talking to people about their IRL world, etc. But as others have pointed out, modern MMOs are flooded with bots that make the games actively worse and have been since well before LLMs became popular.

    Plus, games might be a helpful means for folks to get used to the idea that, at this point, you have no idea whether the person you're interacting with is a human being until you meet in person.

  • Crazy! I can't imagine what WoW would be like with bots! Another new frontier broken open for AI lol.

    Joking aside it is interesting to see that a general model can adapt to a world like this, but I think the contrast between the model being "naive" and then needing to build special-purpose code to allow it to interact somewhat begs the question of the experiment. Customization will always be needed so how interesting is it that an un-customized model can play with a highly customized harness?

  • You know what I’ve always thought? That playing WoW would become a lot more fun if there were lots of AI players

Explore Birbla archives