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- Hacker News
- I refuse to hold my phone landscape even for videos so I'll never know how neat it is.
This is not an attempt to be a jerk. Just letting you know there's people like me out there.
by grobibi - This is kind of a cool concept. It's like Space Golfing.
Another alternative is to make it like a turn-based Scorched Earth (Mother of all games), where you can either
1. launch asteroid size projectiles across star systems in a field of stars and black holes to it each other.
2. launch projectiles that then place black holes (perhaps either by timeout or signal--taking into account the speed of light!) to change the field.
It's a good start!
by iamwil - This is the year of old browser (and/or flash) games making a comeback in some form.by YeahThisIsMe
- Fun idea, but kind of maddening that I can click and hold to add mass to a hole but if i overshoot, i can't do anything subtract mass or delete a hole.by adamesque
- Wellll.... this is *(&#@ addictive. I need my Saturday night back now, manby frellus
- Well, this was (*)@&#$@# addictive. I need my Saturday night back now, manby frellus
- Great game, though the controls on mobile are a bit too imprecise.
As you drag a hole, the size widgets should disappear so you can better see what's around it. They could pop back up again once you're done dragging.
Personally I'd rather if you had to press a button or something (or long press?) to add a new hole. I keep accidentally adding new ones when all I want to do is adjust an existing one.
Also spamming the user with the help screen right off the bat is a bit much. As long as they know it's there and can pull it up / dismiss it, I think it would be more fun to sort of discover the game mechanics yourself.
Note several of the first 8 or so levels can be accomplished with a single minimum (8) sized black hole. Eg. I liked the simplicity of doing that on level 6.
by rkagerer - Well, this is strangely familiar to a game I just vibe-coded recently!by fogleman