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  • I love that we've reached a point where you can put an entire N64 level on your dining table and physically walk around it.
  • It is cool. And I admit I am getting into decompiling and rebuilding for funzies ( just this weekend: few old 3.1 educational games, ff11( one zone only ) and vf4( ps2, mostly failure on first attempt ). But as a side note, I was under impression apple is not big on letting emulators run on its hardware? I am mildly worried that a big hammer is gonna come down on it all pretty soon.
  • Tangentially related, I managed to have super mario from Mario 64 help me out while developing a renderer by using wonderful libsm64 https://x.com/Keyframe/status/2111909018595676245 and I put more details here https://www.reddit.com/r/GraphicsProgramming/comments/1x7r2x...

    Note well libsm64 was made before LLM era, it's wonderfully absurd but also highly useful (to me at least).

  • "Wouldn’t it be nice if Nintendo were more like Microsoft?"

    That's... completely unhinged. But, putting aside the mention of the biggest rent seeker in tech world as a role model. What's everyone's take on the gamers cheering against the Nintendo? Who's going to create this generation's own franchises like Nintendo did? What will be their incentives to invest time and effort in any new IP?

  • Oh man, the memories that music brings back. N64 was magical when it first came out. We used to rent it from Blockbuster Video for parties with friends.
  • Very cool. Doesn't seem like the best way to play Mario but it would be awesome for games like Fire Emblem or Civilization.
  • Diorama-style VR works very well to reduce or even eliminate kinetosis (motion sickness) for games. I've seen this in Moss and Moss 2 and it works very well.

    Too bad many blockbuster games nowadays have a camera-over-the-shoulder approach rather and focus on aiming on stuff rather than fixed camera (understandable since so many of them are open world); this would have given a nice accessibility option for fan-made mods. That said, for character action game with melee combat (the likes of Devil May Cry, Elden Ring, etc), maybe a god-game view centered on the character with a limited field of view could work ?

  • People when playing with LEGO or board games:

    "I wonder what it would look like from the perspective of the figures"

    People when playing game consoles:

    "I wonder what it would look like from a distance"

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