Discussion summary

The paper on Neural Render Proxies received mixed feedback, with some finding it limited to static scenes and requiring precomputation, while others see neural proxies as fast but lower fidelity approximations.

What the discussion says

  • Some users find the method limited and precomputation-heavy.
  • Others see neural proxies as useful for real-time approximations.
  • Concerns about lack of public code or reproducibility.
  • Discussion about the potential of AI and LLMs to reproduce research.
  • Criticism of Disney's research sharing practices.
The paper is quite disappointing, requiring expensive precomputation.
dagmx
Neural proxies are a constant-time approximator, but finding the right placement is tricky.
pvillano

Comments

Hacker News

I found this paper quite disappointing.

It requires a fairly expensive precomputation pass and can only work for static scenes.

Meanwhile interactive path tracing is fast enough that the scenes they showed would only be minorly slower to be truly interactive with dynamic scenes.

I wish they’d showed this with scenes that don’t fit in GPU memory so it could show the benefits for CPU only renderers, otherwise GPU based renderers would be fairly fast with these scenes.

The only big thing for me was the multi view lighting. The painted light to light parameters is a neat trick but been done quite a few times in the past with traditional techniques too.

by dagmx

Neural proxies are a constant-time approximator for anything.

There's still difficulty in finding exactly where the proxy should go, i.e. what step can be approximated without losing fidelity in the output. Apparently, you also need to select auxiliary features to guide training. But if you figure those out, you can replace hours of computation with milliseconds, accurate to the limits of human perception.

by pvillano

Aren't they a faster, lower fidelity model, like all models?

by genxy

I am subscribed to the Disney research channel, and I see really cool stuff there all the time. its usually a bummer though when I find no public repo or code is available for their stuff. Every time feels like blue balled....

by nowittyusername

These days with LLMs, can't you get just ask the AI to do a reproduction if you really like the research?

by Onavo

Disney doesn't share. It's an ad, nothing more, sadly. It's worthwhile reading on Disney and IP. It's like Microsoft on software but way broader. Arguably impressive research results but with sadly only motivate by capturing value.

by utopiah

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  • Hacker News
  • I found this paper quite disappointing.

    It requires a fairly expensive precomputation pass and can only work for static scenes.

    Meanwhile interactive path tracing is fast enough that the scenes they showed would only be minorly slower to be truly interactive with dynamic scenes.

    I wish they’d showed this with scenes that don’t fit in GPU memory so it could show the benefits for CPU only renderers, otherwise GPU based renderers would be fairly fast with these scenes.

    The only big thing for me was the multi view lighting. The painted light to light parameters is a neat trick but been done quite a few times in the past with traditional techniques too.

    by dagmx
  • Neural proxies are a constant-time approximator for anything.

    There's still difficulty in finding exactly where the proxy should go, i.e. what step can be approximated without losing fidelity in the output. Apparently, you also need to select auxiliary features to guide training. But if you figure those out, you can replace hours of computation with milliseconds, accurate to the limits of human perception.

    by pvillano
  • Aren't they a faster, lower fidelity model, like all models?
    by genxy
  • I am subscribed to the Disney research channel, and I see really cool stuff there all the time. its usually a bummer though when I find no public repo or code is available for their stuff. Every time feels like blue balled....
    by nowittyusername
  • These days with LLMs, can't you get just ask the AI to do a reproduction if you really like the research?
    by Onavo
  • Disney doesn't share. It's an ad, nothing more, sadly. It's worthwhile reading on Disney and IP. It's like Microsoft on software but way broader. Arguably impressive research results but with sadly only motivate by capturing value.
    by utopiah

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