Comments

Hacker News

> for (size_t i = size - 1; i < size; i--)

Erm... just because you can, doesn't mean you should.

Also, what if you want to go down to something other than 0?

by dataflow

I really don't see what's supposedly awful about that loop, but if you want to count down to x instead of 0 you just do:

    for (size_t i = size - 1; i >= x; i--)

by AlotOfReading

> for (size_t i = size - 1; i < size; i--)

Agreed, seeing that example briefly made me consider whether this blog post was a parody. Sure, it works for this exact example, by relying on i wrapping "down" to MAX_INT on the last iteration. But how long will it take the next developer who works on the code base to figure that out? Will they figure it out before or after committing changes that break it? Or worse yet, before or after shipping code?

by StellarScience

There was a related article from the other side of the debate a while back: https://news.ycombinator.com/item?id=47989154

It’s pretty sad that after all these years, dealing with fixed size integers is still so complicated. Yes, many of the problems are specific to low level languages with undefined behaviour and numeric for loops. But the issue of subtracting two numbers and possibly having an underflow is both common and a bit absurd.

The code in the article for “safely” calculating the difference of two unsigned numbers, which is simpler than the equivalent for signed integers, is this little ritual:

> delta = max(x, y) - min(x, y);

Seriously??? Two function calls just for the difference of two numbers??

Why can’t such “safe” operations have some of the sweet syntactic sugar, and the underflow-rampant “ordinary” operations have the bitter medicine of ritual?

by scared_together

I mean, Rust calls this function you want abs_diff

    let a = 1234_u32;
    let b = 5678_u32;
    let c = a.abs_diff(b); // Or equivalently u32::abs_diff(a, b);
Some languages hate offering convenience functions, in particular in a language like C or one of the would-be C-replacements, those functions just clog up the same namespace as everything else, so having 100 intrinsic arithmetic functions for integers feels disproportionate. The C-like languages, even those which do have methods, often forbid methods on their "built-in" or "core" types like integers so they can't do what Rust did here.

Edited: tweaked language

by tialaramex

The issue is that you need dozens of minor variants for the myriad cases involving integers, especially in C. That namespace becomes rather busy.

This particular idiom for finding the absolute difference of an unsigned integer pair is pretty clean and rarely needed. In most contexts you know that one argument will always be greater than or equal to the other, so a simple subtraction will do.

by jandrewrogers

Should be (2022) apparently - surely if HN can automatically screw up titles for various reasons, we can have it add dates automatically [and sometimes get those wrong] too? DanG ?

> for instance C and C++ leave signed integer wrap undefined

I'm pretty sure the way to write what was meant here is "C and C++ leave signed integer overflow undefined". Wrapping would be a definite choice. Overflow is the situation we're considering, not a particular outcome to choose so that is what's undefined.

The confusion gets worse later when it insists that just like in C or C++ these three Rust expressions will produce invalid results because of LLVM:

    x / 0
    INT_MIN / -1
    INT_MAX % -1
    INT_MAX - INT_MIN
Assuming we defined INT_MAX and INT_MIN as say i32::MAX and i32::MIN (or whichever signed type you prefer) of course what these actually do in Rust is just panic. If you write this in a context where it'll be evaluated at compile time, your compilation fails. That's not "invalid" in any sense I understand.

It mentions Odin too, I know less about Odin but I believe it too will reject this nonsense, on Godbolt it seems to either SIGILL (for zero) or SIGFPE (for other impossible operations)

Edited: Apparently I copy-pasted wrong? Some of those invalid expressions were not as written on the blog post but are now hopefully fixed. They are, of course, still not invalid in Rust, some panic because they aren't valid questions (like dividing by zero), others are fine - neither case is a problem.

by tialaramex

> for instance C and C++ leave signed integer wrap undefined

Not in C++29, and I think the big 3 compilers (gcc, clang, MS) will have squashed this long before that version is officially approved.

by gumby

Related: I have a variable integer length encoding scheme that beats out LEB128, Protobuf, varint and ASN.1 while also encoding/declaring endianness (but notably, leaving signage information up to the application): https://github.com/pmarreck/BLIP

by pmarreck

There was a golang proposal to change Go's default int type to arbitrary precision big int. It would avoid overflow bugs, but the proposal was closed (after eight years) due to concerns about compatibility reading serialized data and performance.

https://github.com/golang/go/issues/19623

by cpeterso

Stroustrup recommends int over unsigned. Dijkstra recommends int over unsigned. Google coding guidelines recommend int over unsigned.

Blogger recommends unsigned over int.

Tough choice.

by dataflown

signed overflow (or underflow) is frequently undefined behavior. (often because it's undefined in C)

unsigned is frequently defined. (often because it's defined in C)

tough choice.

(honestly I just lean towards "over/underflow should raise unless explicitly allowed", the ratio of unintended to intended-and-fully-checked overflow behavior is almost certainly FAR beyond 100:1)

by Groxx

I liked how the discussion of 'delta = x - y' moved right on to how really you usually want delta = abs(x - y), so let's talk about that instead...

Even beyond Stroustrup, Dijkstra, and Google, this whole panel of C++ luminaries agrees to prefer signed types and explains pretty clearly why:

- 12:12-13:08 - https://www.youtube.com/watch?v=Puio5dly9N8#t=12m12s

- 42:40-45:26 - https://www.youtube.com/watch?v=Puio5dly9N8#t=42m40s

- 1:02:50-1:03:15 - https://www.youtube.com/watch?v=Puio5dly9N8#t=1h2m50s

by StellarScience

Join the discussion

Write your take first — we'll ask for email only when you're ready to publish.

  • Hacker News
  • > for (size_t i = size - 1; i < size; i--)

    Erm... just because you can, doesn't mean you should.

    Also, what if you want to go down to something other than 0?

    by dataflow
  • I really don't see what's supposedly awful about that loop, but if you want to count down to x instead of 0 you just do:

        for (size_t i = size - 1; i >= x; i--)
    by AlotOfReading
  • > for (size_t i = size - 1; i < size; i--)

    Agreed, seeing that example briefly made me consider whether this blog post was a parody. Sure, it works for this exact example, by relying on i wrapping "down" to MAX_INT on the last iteration. But how long will it take the next developer who works on the code base to figure that out? Will they figure it out before or after committing changes that break it? Or worse yet, before or after shipping code?

    by StellarScience
  • There was a related article from the other side of the debate a while back: https://news.ycombinator.com/item?id=47989154

    It’s pretty sad that after all these years, dealing with fixed size integers is still so complicated. Yes, many of the problems are specific to low level languages with undefined behaviour and numeric for loops. But the issue of subtracting two numbers and possibly having an underflow is both common and a bit absurd.

    The code in the article for “safely” calculating the difference of two unsigned numbers, which is simpler than the equivalent for signed integers, is this little ritual:

    > delta = max(x, y) - min(x, y);

    Seriously??? Two function calls just for the difference of two numbers??

    Why can’t such “safe” operations have some of the sweet syntactic sugar, and the underflow-rampant “ordinary” operations have the bitter medicine of ritual?

    by scared_together
  • I mean, Rust calls this function you want abs_diff

        let a = 1234_u32;
        let b = 5678_u32;
        let c = a.abs_diff(b); // Or equivalently u32::abs_diff(a, b);
    
    Some languages hate offering convenience functions, in particular in a language like C or one of the would-be C-replacements, those functions just clog up the same namespace as everything else, so having 100 intrinsic arithmetic functions for integers feels disproportionate. The C-like languages, even those which do have methods, often forbid methods on their "built-in" or "core" types like integers so they can't do what Rust did here.

    Edited: tweaked language

    by tialaramex
  • The issue is that you need dozens of minor variants for the myriad cases involving integers, especially in C. That namespace becomes rather busy.

    This particular idiom for finding the absolute difference of an unsigned integer pair is pretty clean and rarely needed. In most contexts you know that one argument will always be greater than or equal to the other, so a simple subtraction will do.

    by jandrewrogers
  • Should be (2022) apparently - surely if HN can automatically screw up titles for various reasons, we can have it add dates automatically [and sometimes get those wrong] too? DanG ?

    > for instance C and C++ leave signed integer wrap undefined

    I'm pretty sure the way to write what was meant here is "C and C++ leave signed integer overflow undefined". Wrapping would be a definite choice. Overflow is the situation we're considering, not a particular outcome to choose so that is what's undefined.

    The confusion gets worse later when it insists that just like in C or C++ these three Rust expressions will produce invalid results because of LLVM:

        x / 0
        INT_MIN / -1
        INT_MAX % -1
        INT_MAX - INT_MIN
    
    Assuming we defined INT_MAX and INT_MIN as say i32::MAX and i32::MIN (or whichever signed type you prefer) of course what these actually do in Rust is just panic. If you write this in a context where it'll be evaluated at compile time, your compilation fails. That's not "invalid" in any sense I understand.

    It mentions Odin too, I know less about Odin but I believe it too will reject this nonsense, on Godbolt it seems to either SIGILL (for zero) or SIGFPE (for other impossible operations)

    Edited: Apparently I copy-pasted wrong? Some of those invalid expressions were not as written on the blog post but are now hopefully fixed. They are, of course, still not invalid in Rust, some panic because they aren't valid questions (like dividing by zero), others are fine - neither case is a problem.

    by tialaramex
  • > for instance C and C++ leave signed integer wrap undefined

    Not in C++29, and I think the big 3 compilers (gcc, clang, MS) will have squashed this long before that version is officially approved.

    by gumby
  • Related: I have a variable integer length encoding scheme that beats out LEB128, Protobuf, varint and ASN.1 while also encoding/declaring endianness (but notably, leaving signage information up to the application): https://github.com/pmarreck/BLIP
    by pmarreck
  • There was a golang proposal to change Go's default int type to arbitrary precision big int. It would avoid overflow bugs, but the proposal was closed (after eight years) due to concerns about compatibility reading serialized data and performance.

    https://github.com/golang/go/issues/19623

    by cpeterso
  • Stroustrup recommends int over unsigned. Dijkstra recommends int over unsigned. Google coding guidelines recommend int over unsigned.

    Blogger recommends unsigned over int.

    Tough choice.

    by dataflown
  • signed overflow (or underflow) is frequently undefined behavior. (often because it's undefined in C)

    unsigned is frequently defined. (often because it's defined in C)

    tough choice.

    (honestly I just lean towards "over/underflow should raise unless explicitly allowed", the ratio of unintended to intended-and-fully-checked overflow behavior is almost certainly FAR beyond 100:1)

    by Groxx
  • I liked how the discussion of 'delta = x - y' moved right on to how really you usually want delta = abs(x - y), so let's talk about that instead...

    Even beyond Stroustrup, Dijkstra, and Google, this whole panel of C++ luminaries agrees to prefer signed types and explains pretty clearly why:

    - 12:12-13:08 - https://www.youtube.com/watch?v=Puio5dly9N8#t=12m12s

    - 42:40-45:26 - https://www.youtube.com/watch?v=Puio5dly9N8#t=42m40s

    - 1:02:50-1:03:15 - https://www.youtube.com/watch?v=Puio5dly9N8#t=1h2m50s

    by StellarScience

Related stories